It is not just the launchers and the accounts.
It is also the always online.
It is also the invasive kernel level DRM or anti-cheat.
It is also the massive amount of bugs.
It is also paying full-price for a game and then still get hit with paid battlepasses/predatory microtransactions/dark pattern psychology/your data being sold/day 1 DLC/ingame ads/horrible optimization to the point even your RTX 4090 says “fuck this mess”.
Moderatehello
I don’t think it’s that much of a problem. It’s annoying if you need to use another launcher within a launcher but for the most part, it’s as simple as load up launcher and play. That being said I only really use Steam and GoG.
Aksoq
Kinda highlights problem with big publishers being jerks.
DerPicasso
The only problem with this was Sony selling a game in countries that cant even make a psn account. Without that problem it wouldnt have blown up that much.
Yea it sucks having multiple accounts but in the end we just do it and move on.
Not being able to do it is a whole other story. Sony knew that before and still sold the game world wide. They couldve region restricted it 3 months ago and expand the psn first.
fadedv1
a launcher to launch another launcher who will finally launch the game
Alternative_Low8478
Was that a way to make PC players pay for PS+?
Because that’s how it smells like.
ViRROOO
Or just pay for the game and install the pirated version. Double click the icon and it opens the game, it’s insane how that tech haven’t got to the major publishers yet.
Pinossaur
Having multiple launchers is not a bad thing. It allows for actual competition (not that it’s working that well given people just prefer steam). What I do think is an issue is when a game is available for a platform, but THEN requires a separate one just to be able to play it. If you buy a game on steam, it should only depend on steam, and not xbox/ea/ubisoft/etc…
Besides that it’s just the generic buggy incomplete and DLC/Micro-transation driven games that are simply the norm now, and with the AI-ification of more and more aspects of a game slowly on the horizon it’s bound to get even worse.
DefinetelyNotAnOtaku
Steam should ban games that have their own launchers and always online singleplayer games. Steam is big enough for most companies to comply. Epic Games might get butthurt about “mUh MoNOpOLy” but being more strict will make PC gaming better.
JadowArcadia
The whole excessive launcher bullshit has basically permanently chased me away from EA and Ubisoft games. Even when their games are on crazy sales I just can’t bring myself to buy them when I know launching them is going to be frustrating every single time. It ruins the experience on my steam deck when a singleplayer game can’t launch because I need to log into some kind of third party launcher first.
This Helldivers fiasco is just another example in a long list of bullshit that chases me away from games I might otherwise have paid for. I’ve been looking at Helldivers for a little while and was gonna buy it on its next sale. This PSN nonsense determined that won’t happen and now has me looking at all future Sony PC releases suspiciously
shadeofmisery
I miss the days when it’s only Steam and Battlenet.
ihatereddit4200
It’s not the pc that is the problem. It’s game developers and studios.
iradoesnotgobrr
It’s the fault of casuals that purchase the cheap shovelware sports games/cod/whatever.
They don’t care the games suck, so companies essentially think that using those formulas and applying them to audiences that play more than 2 hours a day somehow is a recipe for success.
If you don’t believe me, then look at the casual market for mobile games like Candy Crush, look at how their predatory pricing models and monetization pushes have creeped into games. “If only you had one more turn.” “If only you had one more inventory tab”
Loeb123
> holy shit Corpos and greedy cvnts are ruining gaming!
> buys their games anyway and shits on pirates
Please, go see a neurologist. You have maggots in your brain.
Your wallet is the only language they understand. As long as you keep supporting them, they will keep pushing this crap.
And, before some doomer shill comes out with the nooooooo you can’t do anything nooooo. Shut up. Shut the fuck up. Trying is better than doing anything. Massive refunds and pressure forced those bastards to take a step back. It also forced a change in the Battlefront 2 fiasco. And so on.
If we don’t at least try to fight back, we don’t deserve better than this shit.
Back in my day, online play was free. We lost it. What’s next? Monthly fees to play games you already payed for?
Brandon-Heato
Did Sony Release another launcher?
ShouldersofGiants127
Modern gaming is for the birds. I’m back to only buying sports games every year. That and emulation will be enough for me
Thomas_JCG
More like the problem with publishers.
The_Dukenator
Games For Windows Live was hated, not only it required a gfwl key to work, but required xbox live gold to play online on PC.
The gold requirement was dropped, no new GFWL keys were offered, and the gfwl service shut down.
As GFWL was shut down, games were converted to Steamworks.
This meant games that had a GFWL login, either had steam achievements added or none at all.
Windows 8, 10, 11 have Xbox Live integrated into the system.
18 Comments
>I have 9 game launchers on my PC and I hate it
It is not just the launchers and the accounts.
It is also the always online.
It is also the invasive kernel level DRM or anti-cheat.
It is also the massive amount of bugs.
It is also paying full-price for a game and then still get hit with paid battlepasses/predatory microtransactions/dark pattern psychology/your data being sold/day 1 DLC/ingame ads/horrible optimization to the point even your RTX 4090 says “fuck this mess”.
I don’t think it’s that much of a problem. It’s annoying if you need to use another launcher within a launcher but for the most part, it’s as simple as load up launcher and play. That being said I only really use Steam and GoG.
Kinda highlights problem with big publishers being jerks.
The only problem with this was Sony selling a game in countries that cant even make a psn account. Without that problem it wouldnt have blown up that much.
Yea it sucks having multiple accounts but in the end we just do it and move on.
Not being able to do it is a whole other story. Sony knew that before and still sold the game world wide. They couldve region restricted it 3 months ago and expand the psn first.
a launcher to launch another launcher who will finally launch the game
Was that a way to make PC players pay for PS+?
Because that’s how it smells like.
Or just pay for the game and install the pirated version. Double click the icon and it opens the game, it’s insane how that tech haven’t got to the major publishers yet.
Having multiple launchers is not a bad thing. It allows for actual competition (not that it’s working that well given people just prefer steam). What I do think is an issue is when a game is available for a platform, but THEN requires a separate one just to be able to play it. If you buy a game on steam, it should only depend on steam, and not xbox/ea/ubisoft/etc…
Besides that it’s just the generic buggy incomplete and DLC/Micro-transation driven games that are simply the norm now, and with the AI-ification of more and more aspects of a game slowly on the horizon it’s bound to get even worse.
Steam should ban games that have their own launchers and always online singleplayer games. Steam is big enough for most companies to comply. Epic Games might get butthurt about “mUh MoNOpOLy” but being more strict will make PC gaming better.
The whole excessive launcher bullshit has basically permanently chased me away from EA and Ubisoft games. Even when their games are on crazy sales I just can’t bring myself to buy them when I know launching them is going to be frustrating every single time. It ruins the experience on my steam deck when a singleplayer game can’t launch because I need to log into some kind of third party launcher first.
This Helldivers fiasco is just another example in a long list of bullshit that chases me away from games I might otherwise have paid for. I’ve been looking at Helldivers for a little while and was gonna buy it on its next sale. This PSN nonsense determined that won’t happen and now has me looking at all future Sony PC releases suspiciously
I miss the days when it’s only Steam and Battlenet.
It’s not the pc that is the problem. It’s game developers and studios.
It’s the fault of casuals that purchase the cheap shovelware sports games/cod/whatever.
They don’t care the games suck, so companies essentially think that using those formulas and applying them to audiences that play more than 2 hours a day somehow is a recipe for success.
If you don’t believe me, then look at the casual market for mobile games like Candy Crush, look at how their predatory pricing models and monetization pushes have creeped into games. “If only you had one more turn.” “If only you had one more inventory tab”
> holy shit Corpos and greedy cvnts are ruining gaming!
> buys their games anyway and shits on pirates
Please, go see a neurologist. You have maggots in your brain.
Your wallet is the only language they understand. As long as you keep supporting them, they will keep pushing this crap.
And, before some doomer shill comes out with the nooooooo you can’t do anything nooooo. Shut up. Shut the fuck up. Trying is better than doing anything. Massive refunds and pressure forced those bastards to take a step back. It also forced a change in the Battlefront 2 fiasco. And so on.
If we don’t at least try to fight back, we don’t deserve better than this shit.
Back in my day, online play was free. We lost it. What’s next? Monthly fees to play games you already payed for?
Did Sony Release another launcher?
Modern gaming is for the birds. I’m back to only buying sports games every year. That and emulation will be enough for me
More like the problem with publishers.
Games For Windows Live was hated, not only it required a gfwl key to work, but required xbox live gold to play online on PC.
The gold requirement was dropped, no new GFWL keys were offered, and the gfwl service shut down.
As GFWL was shut down, games were converted to Steamworks.
This meant games that had a GFWL login, either had steam achievements added or none at all.
Windows 8, 10, 11 have Xbox Live integrated into the system.