New Game+ is the only thing this game is missing imo, going through the game again as a Level 50 concrete cowboy samurai would be sick asf
arathergenericgay
Some of the customisation, some of the hairs were hit and miss, the inability to customise your chrome appearance for example
The sudden jump from: life path intro to heist with no view of how you spent the 6 months – could have really bonded with Jackie and made his death much more impactful
Far_Grocery6121
Flushing the toilet without actually seating on it lol 😂😂
Abyss_Renzo
Gotta say second DLC. Would have loved more content with Johnny in a different genre as PL was like a spy-thriller. Maybe a horror genre would have been interesting to explore. Can’t say I miss a New Game plus much, but it’s a shame for those with consoles, cause with mods you can create one with a few tweaks.
AgenteEspecialCooper
The side quest about the politician, Jefferson Peralez.
That storyline could have been a DLC on its own. An entire Rabbit Hole.
Django_Fandango
Act 1 should’ve included a whole arc of your lifepath and the 6 months you spend as a merc with Jackie.
onioncakke
For me, I wish there were more romance options like mass effect. We’re limited to 2 per gender
Bing_Bong_the_Archer
Not being able to join the Peralez’s
TJ_2905
Wish we had just a mission or two more with the boy Jackie
KURO-K1SH1
The entire life path system.
loonelywolf
For me the open world.it lacked interactivity.i mean give me reasons to whant to be in that world.
Amos_Burton666
I have played through 3 times, different builds, different character set ups for each and the one thing I wish each playthrough is we got to spend more time doing missions with Jackie. Instead of that montage of their time together it would have been better to actually play some of those missions to get even more attatched to character.
FourDimensionalTaco
The Peralez storyline could have tied in perfectly with how Phantom Liberty showed us how those rogue AIs are true horrors. This would even have allowed the game to show NetWatch more. Here’s a rather elaborate idea (probably far too much work to implement this):
Have Mosley contact V at some point during Phantom Liberty. NetWatch is observing a number of strange occurrences throughout the city. Have V investigate a few odd but small cases. Eventually, in one of them V finds a van just like the one that had all of this scary stuff the other van had that V found next to the Peralez’ home. V mentions to Mosley that they saw that kind of gear before. Mosley says “nah, it is a dead end”, and directs V to a dropoff point to collect their reward.
Once there, instead of a reward, V suddenly experiences something strange – the Kiroshis are rebooting, all kinds of errors show up, and when their sight returns, the holo does not work. Mosley shows up, in person, and guides V to a NetWatch safehouse. The name “Peralez” rang all kinds of alarm bells over at NetWatch. They have been observing this case from afar, and are strongly suspecting that rogue AIs are behind it. If so, it means that they found a small gap through the Blackwall, and they are studying how to manipulate and brainwash humans, to make sure not even the unaugmented ones are safe. NetWatch’s only real world lead are the Peralez. V needs to find them. Mosley is no solo, so he would be useless in the field, but will make regular contact with V on the same location where they met. NetWatch can’t help V – they are fully busy looking for rogue AI activity and fighting it.
From then on, V cannot do any other missions, and *cannot use their cyberware*. Any attempt at doing so is met with an “are you really really sure” warning. If V insists, there is a risk that the rogue AIs – who are now watching V – flatline them. The only exception is the Kiroshi implant, but even there, using the scanner is risky. V has to travel to a netrunner for help (travel is necessary since V’s holo is down for security reasons). The netrunner helps locate the Peralez, but the AIs are stepping up their game, and hijacking NCPD sentry bots.
Once located, the Peralez initially seem cooperative. But, in truth, they are brainwashed, and V can be tricked by the deception and reach a Game Over. If instead V notices the brainwashing, they instantly get aggressive, but in comparison with a merc, they are paperweights, so V easily knocks them both out. They bring the Peralez to the NetWatch safehouse. Mosley brings a special BD viewer designed for intruding into the minds of live subjects. V goes into one of the Peralez’ minds, finds vital information about the Blackwall leak and what is necessary to deprogram the Peralez. In order to faciliate a successful reproramming, V has to find all the clues.
The questline ends with NetWatch taking the Peralez to one of their facilities and using the data to plug the Blackwall leak. V’s cyberware goes back online, and later, receives a message from Mosley. Depending on how thorough the braindance was examined, the Peralez are on their way to recovery, or are considered a lost cause. If the Peralez are saved, the AIs that drive the Cerberus are more aggressive and more persistent in their hunt for V during the Cynosure mission due to them being pissed that their two pet projects have been taken from them.
Whew, far longer than I thought… lemme know how this sounds.
ajasela
Biotechnica flats and that whole chunk of the badlands
001-ACE
Gigs, basegame gigs are fine but phantom liberty gigs are above and beyond better. They actually feel like side quests instead of genocide prompts.
heppuplays
I still want that Wall running CDPR
ihave0idea0
The start and “rpg” aspects
Lukas316
Jackie. I wish the game spent more time exploring their relationship and how they ended up being such good friends.
LeoPlathasbeentaken
Have you guys seen the sick ass cyberware weapons from the ttrpg? I love mantis blades and all but id kill to have some of the other options. Scratchers wouldve been cool for a stealth melee type character.
Hanstyler
* Street Creed. (does nothing). At lvl 0 you are nobody. At lvl 50 (max) you a nobody, but with some discounts.
* Evelyn Parker.
* Brain dances.
* Character customization: lack of implants, body types.
* Peaceful activities (lack of them).
* Ripperdocs. Now they just a workbenches for stats customization. At least before 2.0 they had ther own specializations (Vik had best optics). Currently there is absolytely no reason to visit different docs. Also, reading posts about “Fingers dilemma” was fun before 2.0 dropped.
Highrebublic_legend
Not having a Militech path.
bmoss124
The gangs. There are multiple different factions at play and they never make any moves against each other despite major game-changing events occurring. A gang war being set off would make for a great DLC
I mean off the top of my head:
6th Street making a play to bump off the Tyger Claws, seeing Saburo’s death as an opportunity to be taken advantage of
Maelstrom potentially being weakened if V went against them in the Pickup and getting targeted by other gangs
The Mox angling to kick the Tyger Claws out of Watson or even Clouds.
The Valentinos slowly losing their turf as more and more of Heywood is developed by Corps.
Various factions attempting to set up shop in Pacifica if V killed the VDBs
Scavs with Russian Mafia backing making power plays
Hot-Rise9795
Flying cars ! We need a couple of missions at least where we hijack them or drive them.
Professional_Monk907
I would have liked to see faction gameplay tied to lifepaths. As in you can run a business, depending on gang affiliations.
mayronriccardi
I think the lifepaths are the most wasted potential of the entire Game, i mean It wold be cool that your Life oath really affects the story, not just the prologue and some dialogue option
Substantial-Tone-576
Customized vehicles would have been really nice. Now I usually steal gang cars or other civilian vehicles because they have better style.
Raidenski
Not implementing a third-person camera option.
What is even the point of character customization if you can’t even see any of it?
Cobra38
Why do I never see someone mention Mama Welles??
The way she talks to you suggested that you two are rather close. She even tries to call you after the ending. It does feel like there’s some things that where left one the cutting room floor.
As for Jackie, I can buy that this lifestyle/line of work can bring two individuals very close in a very close amount of time. But spending more time with him would be more than necessary to give my boy the place he deserves as our best friend.
Next I would gladly trade the NCPD SCANNER missions for a longer intro of the life path. Like if you choose corpo you only spend like 15-20 minutes as an actual corpo. CDPR can do better than that. Don’t get me wrong, the scanner missions are OK but work better as some sort of random event.
Some NCPD Scanner mission are a bit bigger and have more depth. Those I would leave as is.
Open world is rather lacking. Compare it to games like GTA 4 or GTA San Andreas even. Pumping some iron, actually going on dates with your love interest or even hanging out with friends would give the game a new level of depth.
More horror. Well kind of. With a city that has gangs like Maelstrom or the Scavs I expected more in those terms.
I also have other things that I think have wasted potential. But I think I don’t have to repeat EVERYTHING that has already been mentioned like a million times.
Edit: I did forget to mention vehicular customisation. All that technology and there isn’t ONE shop to tune your car?? I mean come on bro.
tamadeangmo
The map is relatively large, but you don’t use majority of it I feel.
BenchQueasy5555
Aurore and Aymeric Cassel only having 2 interactions
chucklebot3000
Bro, we should’ve been able to see our cyberware change up our characters.
LewdManoSaurus
So many nice clothing options wasted on the game only offering first person and very limited third person moments. Would love to appreciate giving my character drip, but it’s diminished when you can’t see them majority of the game.
Nonadventures
I really liked the monk sidequests where you experience a serene braindance in a forest. Since BD is basically escapism, it would have been cool to try a few other BD experiences beyond sex and death, which are already prevalent in NC.
WhichAnything451
I feel like they could have drove deeper into the Espionage and secrets in the main game. That one side mission with the guy who’s trying to be the mayor and is literally being brainwashed. I felt like that could be a part of the main mission like somehow it all fits together with the main villain. Also with the cyber psychos, there could have been a longer mission where you try to take care of one after you defeat one of them and somehow they become a sidekick or side character. Also I just generally want more Judy missions. Those are my opinions though
35 Comments
Meredith Stout.
New Game+ is the only thing this game is missing imo, going through the game again as a Level 50 concrete cowboy samurai would be sick asf
Some of the customisation, some of the hairs were hit and miss, the inability to customise your chrome appearance for example
The sudden jump from: life path intro to heist with no view of how you spent the 6 months – could have really bonded with Jackie and made his death much more impactful
Flushing the toilet without actually seating on it lol 😂😂
Gotta say second DLC. Would have loved more content with Johnny in a different genre as PL was like a spy-thriller. Maybe a horror genre would have been interesting to explore. Can’t say I miss a New Game plus much, but it’s a shame for those with consoles, cause with mods you can create one with a few tweaks.
The side quest about the politician, Jefferson Peralez.
That storyline could have been a DLC on its own. An entire Rabbit Hole.
Act 1 should’ve included a whole arc of your lifepath and the 6 months you spend as a merc with Jackie.
For me, I wish there were more romance options like mass effect. We’re limited to 2 per gender
Not being able to join the Peralez’s
Wish we had just a mission or two more with the boy Jackie
The entire life path system.
For me the open world.it lacked interactivity.i mean give me reasons to whant to be in that world.
I have played through 3 times, different builds, different character set ups for each and the one thing I wish each playthrough is we got to spend more time doing missions with Jackie. Instead of that montage of their time together it would have been better to actually play some of those missions to get even more attatched to character.
The Peralez storyline could have tied in perfectly with how Phantom Liberty showed us how those rogue AIs are true horrors. This would even have allowed the game to show NetWatch more. Here’s a rather elaborate idea (probably far too much work to implement this):
Have Mosley contact V at some point during Phantom Liberty. NetWatch is observing a number of strange occurrences throughout the city. Have V investigate a few odd but small cases. Eventually, in one of them V finds a van just like the one that had all of this scary stuff the other van had that V found next to the Peralez’ home. V mentions to Mosley that they saw that kind of gear before. Mosley says “nah, it is a dead end”, and directs V to a dropoff point to collect their reward.
Once there, instead of a reward, V suddenly experiences something strange – the Kiroshis are rebooting, all kinds of errors show up, and when their sight returns, the holo does not work. Mosley shows up, in person, and guides V to a NetWatch safehouse. The name “Peralez” rang all kinds of alarm bells over at NetWatch. They have been observing this case from afar, and are strongly suspecting that rogue AIs are behind it. If so, it means that they found a small gap through the Blackwall, and they are studying how to manipulate and brainwash humans, to make sure not even the unaugmented ones are safe. NetWatch’s only real world lead are the Peralez. V needs to find them. Mosley is no solo, so he would be useless in the field, but will make regular contact with V on the same location where they met. NetWatch can’t help V – they are fully busy looking for rogue AI activity and fighting it.
From then on, V cannot do any other missions, and *cannot use their cyberware*. Any attempt at doing so is met with an “are you really really sure” warning. If V insists, there is a risk that the rogue AIs – who are now watching V – flatline them. The only exception is the Kiroshi implant, but even there, using the scanner is risky. V has to travel to a netrunner for help (travel is necessary since V’s holo is down for security reasons). The netrunner helps locate the Peralez, but the AIs are stepping up their game, and hijacking NCPD sentry bots.
Once located, the Peralez initially seem cooperative. But, in truth, they are brainwashed, and V can be tricked by the deception and reach a Game Over. If instead V notices the brainwashing, they instantly get aggressive, but in comparison with a merc, they are paperweights, so V easily knocks them both out. They bring the Peralez to the NetWatch safehouse. Mosley brings a special BD viewer designed for intruding into the minds of live subjects. V goes into one of the Peralez’ minds, finds vital information about the Blackwall leak and what is necessary to deprogram the Peralez. In order to faciliate a successful reproramming, V has to find all the clues.
The questline ends with NetWatch taking the Peralez to one of their facilities and using the data to plug the Blackwall leak. V’s cyberware goes back online, and later, receives a message from Mosley. Depending on how thorough the braindance was examined, the Peralez are on their way to recovery, or are considered a lost cause. If the Peralez are saved, the AIs that drive the Cerberus are more aggressive and more persistent in their hunt for V during the Cynosure mission due to them being pissed that their two pet projects have been taken from them.
Whew, far longer than I thought… lemme know how this sounds.
Biotechnica flats and that whole chunk of the badlands
Gigs, basegame gigs are fine but phantom liberty gigs are above and beyond better. They actually feel like side quests instead of genocide prompts.
I still want that Wall running CDPR
The start and “rpg” aspects
Jackie. I wish the game spent more time exploring their relationship and how they ended up being such good friends.
Have you guys seen the sick ass cyberware weapons from the ttrpg? I love mantis blades and all but id kill to have some of the other options. Scratchers wouldve been cool for a stealth melee type character.
* Street Creed. (does nothing). At lvl 0 you are nobody. At lvl 50 (max) you a nobody, but with some discounts.
* Evelyn Parker.
* Brain dances.
* Character customization: lack of implants, body types.
* Peaceful activities (lack of them).
* Ripperdocs. Now they just a workbenches for stats customization. At least before 2.0 they had ther own specializations (Vik had best optics). Currently there is absolytely no reason to visit different docs. Also, reading posts about “Fingers dilemma” was fun before 2.0 dropped.
Not having a Militech path.
The gangs. There are multiple different factions at play and they never make any moves against each other despite major game-changing events occurring. A gang war being set off would make for a great DLC
I mean off the top of my head:
6th Street making a play to bump off the Tyger Claws, seeing Saburo’s death as an opportunity to be taken advantage of
Maelstrom potentially being weakened if V went against them in the Pickup and getting targeted by other gangs
The Mox angling to kick the Tyger Claws out of Watson or even Clouds.
The Valentinos slowly losing their turf as more and more of Heywood is developed by Corps.
Various factions attempting to set up shop in Pacifica if V killed the VDBs
Scavs with Russian Mafia backing making power plays
Flying cars ! We need a couple of missions at least where we hijack them or drive them.
I would have liked to see faction gameplay tied to lifepaths. As in you can run a business, depending on gang affiliations.
I think the lifepaths are the most wasted potential of the entire Game, i mean It wold be cool that your Life oath really affects the story, not just the prologue and some dialogue option
Customized vehicles would have been really nice. Now I usually steal gang cars or other civilian vehicles because they have better style.
Not implementing a third-person camera option.
What is even the point of character customization if you can’t even see any of it?
Why do I never see someone mention Mama Welles??
The way she talks to you suggested that you two are rather close. She even tries to call you after the ending. It does feel like there’s some things that where left one the cutting room floor.
As for Jackie, I can buy that this lifestyle/line of work can bring two individuals very close in a very close amount of time. But spending more time with him would be more than necessary to give my boy the place he deserves as our best friend.
Next I would gladly trade the NCPD SCANNER missions for a longer intro of the life path. Like if you choose corpo you only spend like 15-20 minutes as an actual corpo. CDPR can do better than that. Don’t get me wrong, the scanner missions are OK but work better as some sort of random event.
Some NCPD Scanner mission are a bit bigger and have more depth. Those I would leave as is.
Open world is rather lacking. Compare it to games like GTA 4 or GTA San Andreas even. Pumping some iron, actually going on dates with your love interest or even hanging out with friends would give the game a new level of depth.
More horror. Well kind of. With a city that has gangs like Maelstrom or the Scavs I expected more in those terms.
I also have other things that I think have wasted potential. But I think I don’t have to repeat EVERYTHING that has already been mentioned like a million times.
Edit: I did forget to mention vehicular customisation. All that technology and there isn’t ONE shop to tune your car?? I mean come on bro.
The map is relatively large, but you don’t use majority of it I feel.
Aurore and Aymeric Cassel only having 2 interactions
Bro, we should’ve been able to see our cyberware change up our characters.
So many nice clothing options wasted on the game only offering first person and very limited third person moments. Would love to appreciate giving my character drip, but it’s diminished when you can’t see them majority of the game.
I really liked the monk sidequests where you experience a serene braindance in a forest. Since BD is basically escapism, it would have been cool to try a few other BD experiences beyond sex and death, which are already prevalent in NC.
I feel like they could have drove deeper into the Espionage and secrets in the main game. That one side mission with the guy who’s trying to be the mayor and is literally being brainwashed. I felt like that could be a part of the main mission like somehow it all fits together with the main villain. Also with the cyber psychos, there could have been a longer mission where you try to take care of one after you defeat one of them and somehow they become a sidekick or side character. Also I just generally want more Judy missions. Those are my opinions though