Do you think that the lobby size should be reduced in MWZ?

37 Comments

  1. No. Just the removal of the Tombstone perk as a whole would fix all the issues.

  2. TheGreatlyRespected

    What it looks like when Tombstoners looking for that epic tool and elemental pop schematics.

  3. Witty_One_2727

    Wouldn’t hurt to try to see if it stabilized for the people who crash a bunch. All they would have to do is add a limited time 18 person lobby. They do limited time events on the weekly. If it proves to stabilize the game then change it. It’s not like it is possible to launch into a game with 24 of your friends. (At least I don’t know of a way. 6-9 is already a bit of a chore). I know reddit hates that the crashes are on the users routing end. So even the 18-12 person lobby probably wouldn’t fix the issue but would be worth the test.

  4. They just need to add a hard version of urzikstan and/or a new map. If the red and orange together became the new high threat zone and the starting area became medium threat, that would help solve the inward push issue.

  5. Antiv987

    if everyone in a lobby rushes for t3 then exfil to another lobby

  6. South-Golf-2327

    Not really, they just need to swap T1 and T3 and make everyone spawn together on the island so people can form teams and move out from there.

    Smaller lobby sizes might also help a little though.

  7. Hopeful_Pear_8747

    No, they need to add more contracts, or split it into two groups like USMC vs Spetsnaz, and only USMC could accept USMC contracts and vice versa.

  8. This-Rutabaga6382

    Yes to private matches if we want them … let me play my game how I want please ffs

  9. Nope T3 and T2 need to be expanded Shrink T1 so that only the southern area of current T1 is the extent use 2/3 of the area gained for T3 and the other 1/3 for T2

  10. Unlucky_Decision4138

    I think if we had more storage and an easier time getting schematics, it would be better. I wish the lobby had more

  11. StayWideAwake-

    When I see this, I just stick to T2. You can still get great loot from it. I’ve gotten a flawless aetherium crystal and a leg tool before on separate occasions.

    You are facing “worse” rng and less payouts granted, but then again the RNG is no better in T3 anyway, and just 2k extra on your payouts. T2 is usually chill but mfs always run to the bounty contacts, but other than that you’ll get a lot more accomplished there than waiting for a contract to pop up in T3, And that doesn’t even including the people who camp that shit.

    And unfortunately this has been my games for the past couple of days. I wonder if there’s some sort of EOMM involved in this? Probably not but I wonder because this is happening way too often now.

  12. nerf-me-ubi

    I had back to back games today where the entire lobby, every single player; in the red zone within the first 2 minutes. 9/10 games that exactly the case. I get a 1 game break where maybe 2 or 3 others find their way there at some point. But with every one flying around competing for contracts; it’s made a very toxic and boring situation most games

  13. jwaters0122

    add more contracts & increase loot. Any reward lower than an Epic Aether tool doesn’t belong in T3

  14. jwaters0122

    looks like players are joining up in squads to share the contract rewards in T3.

    That’s what this game is all about, share the wealth.

  15. Sometimes it’s hard to get a revive with the lobby the way it is. A reduction of people would probably make it worse.

  16. TapatioMan09

    I’ve been playing since January and have never seen t3 look like this.
    Maybe I’m lucky being in japan, not as many people online during my hours of play.

  17. theoneandonlygustavo

    Add the Resurgence Maps as Tier 3 only maps

  18. Zeds-Dead-Baby

    Yes, its already hard to find a match in south América even during the night when theres more people playing (supposedly)

  19. FishyG23

    We really just need a new map centred around tier 2 and tier 3 zones, probably on fortunes keep. A map like Urzikstan is great to start out on, but too much of the map isnt worth going to once you have played the game for a while. I wish they would focus on that instead of giving us even more endgame content with the Aether rifts, when we really need stuff to spice up the rest of the match like new objectives and maps.

  20. VonBurglestein

    No, they need to give us more to do, including more t3 contracts.

  21. Epidemica13

    Lobby size doesn’t matter, just allow private lobbies.

  22. _beastayyy

    No I think they should just make contracts squad shared not lobby shared. Cancer system

  23. Morrison79

    They need to have the option to go in solo or only squad.

  24. stuie90s

    Don’t reduce the size. Sure we need 4 players in a squad.

  25. Zer0DotFive

    No I think T3 should rotate like the storm

  26. Alternative_Band_740

    I think they should make tier2 expands into tier 1 and tier 3 into tier 2 and make more contracts for tier 3 btw I’m not saying take over whole tier I just mean make them bigger

  27. BottleInBond

    Zones should dynamically expand over time. T2 eventually overtakes T1, then T3 overtakes everything and gets increasingly harder.

  28. mtgreene17

    Yes (and no you can’t change my mind this is the hill i WILL die on)

  29. Used_Run_5379

    I think mystery box but instead of weapons it’s contracts

  30. AKScorpion75

    I think there should be private matches for the sake of solo players wanting pure solo or people who just wanna slay zombies with their friends without randoms interrupting

  31. sockederboss88

    Nah I rather think they just have to spawn or respawn in missions more often

  32. CrashMonger

    No, whats needed is a bigger red zone obviously with more tier contracts.

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