It still amazes me how RE1 (1996) and RE1 Remake (2002) are only 6 years apart from each other yet the leap in graphical fidelity is unprecedented

17 Comments

  1. I miss the pre-rendered backgrounds era. Those CG cutscenes in final fantasy 7 and 8 where you could still control your dude were amazing

  2. gtadominate

    Huge leaps in gaming came at that time.

  3. ChurchillianGrooves

    Ps1 to ps2 era was a pretty big leap

  4. fordprefect294

    Now remember how much of a jump PS1 was from Sega or SNES.

  5. Master_Shake23

    I am not sure if you know what the word unprecedented means.

  6. Power781

    At that time the hardware was the limiting factor to increased fidelity.
    The techniques of the remakes were already known and mastered in 1996, just not feasible on a 300$ console hardware.
    Those pre-rendered background textures were probably too big to hold in RAM and too big to be loaded from the drive in reasonable time.
    Between RE1 and the Remake the RAM capacity increased from 2MB for PS1 to 43 MB on GameCube and disk read speed max 300 KB/s on ps1 to max 3MB/s on GameCube

  7. It’s impressive, but there were much larger leaps than that in much shorter periods of times. It was quite precedented.

  8. PlayerZeroStart

    My first console was the PS2, and even then I played it only like a year or two before the PS3 came out, so I was not lucky enough to experience the massive leaps in gaming we see here.

    I wonder if that’s the reason I’m such an enthusiast for VR, because it was my first time seeing a hardware take such massive leaps and bounds with each new release.

  9. shamiltheghost

    The wilder part is how the original version still works well and holds up strong even today; scary to play through and totally sets in hard. A super enjoyable title

  10. LandscapeOk2955

    Resident Evil 1 and 2 were some of my favourites at the time. I remember seeing these screenshots for the remake in a magazine at the time, I was absolutely blown away, easily the best graphics I had ever seen.

    I am a Zelda fan and Windwaker is a great game but at the time the graphical style didnt go down to well with a lot of people, including myself, it seemed way too childish, so it really was the exclusive Resident Evil Remake that sold the system to me. I feel without it the Gamecube would have sold even worse.

  11. Extra_Sale_4125

    Those are pre-rendered. The main difference in fidelity is almost entirely from the time the artist spent, partly the workstation that rendered the file once, and maybe the 3D software used.

  12. -MarilynMonroe-

    And approximately 10x better than RE2R, RE3R and REVillage combined.

  13. notactuallyabrownman

    It’s very precedented, there were way better looking games out in 2002.

  14. FunBalance2880

    Obviously the graphics look very high fidelity but why does everyone go Gaga over REmake?

    Worse voice acting, less camp and every room is the same 3 brown tones for color palate.

    It’s literally a higher resolution but worse RE1

  15. Why couldn’t they do the same thing with the 2 and 3 remake??????

  16. irlgoogoodoll

    The remaster looks better than some games do nowadays lmao

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