Palworld devs says servers “won’t go down” despite $6 million cost

8 Comments

  1. imitation_crab_meat

    A bit misleading… It’s $478k per month at current levels, and the article is extrapolating that out to a year at ~$6 million. I can’t imagine demand won’t settle down some once the “new” wears off.

  2. onlyirelia1

    well this just means they made a bunch of money at the end of the day

  3. MajesticQ

    Why is these headline? Are the devs hinting on becoming the next **The Day Before**? This is usually non-issue.

  4. KILLEliteMaste

    These costs will significantly go down once there is a proper dedicated server support

  5. I don’t understand why they spend so much money for this it’s so stupid. Official server are miserable (lag, hack, queue , no space to build) i wonder realy who are the players who plays more than 5min on an official player but yet they spend millions for this… I understand that they have unlimited money now but it’s still a huge waste. Valheim was a lot smarter about this imo they made the same money without spending millions for useless servers.

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