Why are the doors so pixely? Its 1080p and no upscaling. Is that some graphical issue or some kind of setting that I turned off/on?

13 Comments

  1. Hmmmm. Somehow fucked up volumetric lighting?

  2. CrunchyNapkin47

    Yeah, that’s an anti aliasing problem. Anti aliasing cleans up the pixilation. If you have it on, I would play around with the options or something. Maybe the option you have it on isn’t taking to your game or monitor or something? Not sure. Need a PC expert in here to give more info.

  3. MrMiyagi_256

    And here I am who thinks the graphics in Stardew valley looks realistic

  4. ShambolicPaul

    Looks like volumetrics are at half resolution. Is there an option for it that you missed?

    Edit – oops somebody already solved it.

  5. My first thought was AA, but that would be *really* severe aliasing even for not having any anti aliasing at all. Glad someone pointed you towards volumetric lighting, I never would have guessed that

  6. cratercamper

    It’s simulated lazily.

    (& I love those things…)

  7. Voyagerparadise

    Fun fact: that car is significantly larger than the other police cars in the area (at least on PS5)

  8. qutaaa666

    1080p is pretty low. Maybe try DLAA or DLSS Quality? That always seems to clear up the image.

  9. Anotherspelunker

    Was gonna mention aliasing but this is not a camera thing, so must be light rendering

Write A Comment