And ziplines but you have to guess which side they are on because even on same looking buildings they are in different spots.
Part of why i think Verdansk was so great was that it had like 10ish differnt Houses and they all looked the same, same access points, same layout, just plain copy and past just different location. Makes for better gameplay because you get in a better flow imo.
Qwertykeybaord
Game designed by someone who failed every game design class.
eightblackkidz
I 100% believe all buildings in this game were autogenerated by AI. They look and seem like buildings, but they 100% do not have a normal human made layout and don’t make actual sense.
Roembowski
Dr. Disrespect said it best. “I Guarantee that these developers just used AI to create these buildings.”
SILENCERSTUDENT_
True that
Reamer5k
dude for real like who the fuck designed all these damn houses. I die a lot just trying to find my way to a roof or the 2nd floor
richpinn
Some buildings have loads of door textures that don’t function inside. So annoying
Second_to_None
The building design is complete ass in this game.
tallandlankyagain
Me when looting Urzikstan: “Did the roof textures not render yet? Oh. No. They did. There is just nothing to loot on this roof.”
One_Economist3049
Exactly. Lol
Windyandbreezy
Scavenger contract eat your heart out
Znaring
Many of the buildings have no intuitive layouts
BlackoutMenace5
Warzone has the worst map design and colour rendering I’ve ever seen. For a BR game, it’s useless to have so many floors/levels and just complicating the game to such an extent. Barely much is visible and you just die in a moment in this game. Fortnite imo made the best designed BR game with good graphics rendering where everything is visible and the games are paced really well.
17 Comments
Lot of confusing ass buildings
some of the worst buildings we’ve had on any map
Ask Doc how he feels about it. Haha
And ziplines but you have to guess which side they are on because even on same looking buildings they are in different spots.
Part of why i think Verdansk was so great was that it had like 10ish differnt Houses and they all looked the same, same access points, same layout, just plain copy and past just different location. Makes for better gameplay because you get in a better flow imo.
Game designed by someone who failed every game design class.
I 100% believe all buildings in this game were autogenerated by AI. They look and seem like buildings, but they 100% do not have a normal human made layout and don’t make actual sense.
Dr. Disrespect said it best. “I Guarantee that these developers just used AI to create these buildings.”
True that
dude for real like who the fuck designed all these damn houses. I die a lot just trying to find my way to a roof or the 2nd floor
Some buildings have loads of door textures that don’t function inside. So annoying
The building design is complete ass in this game.
Me when looting Urzikstan: “Did the roof textures not render yet? Oh. No. They did. There is just nothing to loot on this roof.”
Exactly. Lol
Scavenger contract eat your heart out
Many of the buildings have no intuitive layouts
Warzone has the worst map design and colour rendering I’ve ever seen. For a BR game, it’s useless to have so many floors/levels and just complicating the game to such an extent. Barely much is visible and you just die in a moment in this game. Fortnite imo made the best designed BR game with good graphics rendering where everything is visible and the games are paced really well.
Bottom tier map