WZ2 coding, engine, and servers can’t keep up with the movement increase.
They already had to reduce the lobby size.
Everyone has lag spikes, desync, rubber banding, and all that other annoying shit more than this game used to.
blindmodz
skill issues
drayray98
If he was on controller he would’ve hit
SILENCERSTUDENT_
packets didnt make it to the server
FadedIntoSpace
That’s just how MnK is. It feels like you hit more shots than you actually did. If you slow it down you can see he hipfires like half of the mag and only hits him a couple times then when he aims in his reticle is missing the guy to the right, then to the left and then hits him, then misses to the right, then he hits him again a couple times until the guy jumps and he misses again. Controller he would’ve won that all day long.
Mean-Kaleidoscope759
It’s a video game, it’s not perfect, it’s gonna glitch/encounter issues every now and than. Now if this happened every game and every time he shoots his gun, than yes, 1000% it’s a problem. This has literally never happened to me and I doubt it’ll happen again to “DOC”
Aguero-Kun
MnK hitreg moment. As you move the gun around to aim the barrel moves independent of the sight causing you to miss shots until it settles down.
People are complaing about AA but really the issue is the MnK input is defective compared to any other game.
nick_shannon
I like to think they do it to him on purpose as its hilarious when he rages hahahahaha
ElectronicWomb
oh at last it happened to some streamer and become news.Its been like this since season 6 ffs.
j1mgg
The violence, speed, and momentum are too much for the servers.
Even Tim’s momentum is too much for the servers, and that tells you something about the servers.
SkankHunt616
m&k
FleatWoodMacSexPants
Mouse and Key problems…
Pizzapizzaeco1
Part of his problem is he’s playing with Z who i think is in Toronto while Doc is in San Diego.
15 Comments
WZ2 coding, engine, and servers can’t keep up with the movement increase.
They already had to reduce the lobby size.
Everyone has lag spikes, desync, rubber banding, and all that other annoying shit more than this game used to.
skill issues
If he was on controller he would’ve hit
packets didnt make it to the server
That’s just how MnK is. It feels like you hit more shots than you actually did. If you slow it down you can see he hipfires like half of the mag and only hits him a couple times then when he aims in his reticle is missing the guy to the right, then to the left and then hits him, then misses to the right, then he hits him again a couple times until the guy jumps and he misses again. Controller he would’ve won that all day long.
It’s a video game, it’s not perfect, it’s gonna glitch/encounter issues every now and than. Now if this happened every game and every time he shoots his gun, than yes, 1000% it’s a problem. This has literally never happened to me and I doubt it’ll happen again to “DOC”
MnK hitreg moment. As you move the gun around to aim the barrel moves independent of the sight causing you to miss shots until it settles down.
People are complaing about AA but really the issue is the MnK input is defective compared to any other game.
I like to think they do it to him on purpose as its hilarious when he rages hahahahaha
oh at last it happened to some streamer and become news.Its been like this since season 6 ffs.
The violence, speed, and momentum are too much for the servers.
Even Tim’s momentum is too much for the servers, and that tells you something about the servers.
m&k
Mouse and Key problems…
Part of his problem is he’s playing with Z who i think is in Toronto while Doc is in San Diego.
His ping and desync has to be crazy.
Shoulda used a controller
Its cause he cheated on his wife