Wonderfizz in Cold War completely invalidated the concept of perk locations. It should be locked behind a side quest.
Am-DirtyDan-I-aM
I feel like in MWZ they need to have a reward like: for doing X amount of contracts you get a/ multiple perks to start the next round with, for instance for every 6 t1, 4 t2 or 2 t3 contracts will grant you a perk to start with next round. I don’t mind having to collect things every round but damn does it become monotonous.
AudinSWFC
I only use the normal perk machines if I happen to stumble across them, squinting at the map to find them is just too annoying. Mostly I just spawn in with a few and get some free ones if I’m close enough to them, do some quick contracts, fly to Wunderfizz and get a T3 dog while I’m there, then straight back to T2.
3 Comments
Wonderfizz in Cold War completely invalidated the concept of perk locations. It should be locked behind a side quest.
I feel like in MWZ they need to have a reward like: for doing X amount of contracts you get a/ multiple perks to start the next round with, for instance for every 6 t1, 4 t2 or 2 t3 contracts will grant you a perk to start with next round. I don’t mind having to collect things every round but damn does it become monotonous.
I only use the normal perk machines if I happen to stumble across them, squinting at the map to find them is just too annoying. Mostly I just spawn in with a few and get some free ones if I’m close enough to them, do some quick contracts, fly to Wunderfizz and get a T3 dog while I’m there, then straight back to T2.