All the guides I have seen online seem to misunderstand how contracts work in Tier 3. They tell you to do the cargo delivery sure, but they don’t explain how to respawn it. They tell you to use the Juggernaut to do HVTs, but don’t show how you’re supposed to get 10k for each one. They tell you to use fists but don’t show how to get rid of dogs or super sprinters (SPOILER the throwing knife is OP.) Most also tell you that you need to do contracts in lower tiers in order buy a legendary gun of the wall, which really isn’t necessary. The reality is that you can easily do 15+ contracts in tier 3 in a single game, solo, with no weapons, using a fresh empty operator slot. Trust me, if I can do it, you absolutely can too. So I threw together this rough guide on exactly how to do every single contract in Tier 3.

P.s. I still advise you to go in with a weapon, 3-Plate, Self Revive, and decent perks (Juggernog, Stamin Up, Speed Cola, Quick Revive,) but I made this guide to show that after practice, you really can do just about anything with a decoy and a throwing knife.

7 Comments

  1. Really good stuff, this is really educational. Not only for the players, but for the devs, who will probably learn from these explanations on how to make these higher tier contracts more balanced.

  2. SeasickWhale

    That looks fun! I’ll definitely try that out solo and with my squad.

  3. ClapBackRat

    That outlast seems iffy lol. Good shit though nice guide

  4. Messi_isGoat

    I can do that in T2 (no setup) – but I’m worried about hellhounds hitting me in the back and down me – how do you deal with that without armor plates?

    Edit: nvm, I see they downed you a few times

  5. They’re definitely gonna nerf the decoys and throwing knife lol

  6. Commercial_Ad_9570

    I love this. The only thing is, I try to get spore out of the way first, it makes it so I can stock up on 6 of the inhibitors, and then equip them as I run in a circle throwing them all down before lapping back around and destroying them.

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