Back when PC games used to be optimized, MGS V (2015) vs Starfield (2023)

35 Comments

  1. starfield is a mess but there are so many greatly optimized games as well, AC Mirage is smooth and beautiful

  2. NiceRedAutumn

    MGS 5 was just an all together different beast. I was surprised after playing it in PS4 how good the PS3 version looked.

  3. Not negating your point, but for a fair comparison try comparing it to the highly optimised Bethesda game from 2015, like Fallout 4.

    Update: Okay, GTX 970 could [match](https://www.tomshardware.com/reviews/fallout-4-performance-benchmark,4370-2.html) 70 FPS at Max settings, 1080p, and even after inflation that’s ~450 USD of today’s money. So yeah, 1080p Max of 2015 was much more achievable than 1080p medium of 2023 Bethesda game. Now one can say Starfield medium still looks much better than Fallout 4 max, but eh, it still is a wasteful way of using PC resources.

  4. SameRandomUsername

    Starfield is not a fair comparisson. The CK engine has always been a shitty example of optimization and the CPU is more important than the GPU.

  5. marksona

    Pretty sure mgs5 has better graphics than starfield too…

  6. DropDeadGaming

    Ugh. Can we stop using MGSV as a performance benchmark? Game is glorious I agree, but it’s so freaking barren there’s nothing taxing to render, ofc it works well. The same year this released also saw the release of Arkham Knight, a game that was pulled from stores for a year because of how bad it performed.

  7. FineLettuce244

    You also need to add how MGS V has better graphics.

  8. Griffemon

    The insane thing is that Starfield looks *way* worse than MGS V

  9. shitpickle2020

    MGS V was one of the first big PC games to release after I got into PC gaming, and it ran amazingly on a super old Core 2 Quad and GTX 750 TI. It’s fucking pathetic modern games don’t run well on even the highest spec hardware

  10. faverodefavero

    One aspect that surprises me a lot (in a negative way) now a days is: how modern games lack realistic model animations and complex animated interactions between the player character model and the world and it’s NPCs, as well as interactions from NPCs models and the world in general.

    Everything is usually so stiff or not even animated anymore.

    Starfield is a prime example.
    Like all Bethesda games, Starfield suffers a lot from models simply having very few animations and graphical interactions with the world, and the ones that are present are stiff as hell. Now compare that to huge gama of varied and fluid animations and moves models from MGSV have, it’s night and day.

    I wish modern games all had a wide variety of different fluid and complex animations for their models and many different animated ways to interact with the world.
    But it seems animations is an aspect that has fallen to the backseat in modern engines and development even for games focusing in graphical fidelity, which is very sad to me.

    RDR2 is a good example of what I’m talking about, games should all head in that direction.

  11. Pleasant_Gap

    Jesus fucking christ, can’t there be enough about this fucking whining about unoptimized games already? We’re all annoyed about it, but ffs enough is enough.

    Also honest question. While I agree that new games can probably be better optimized, how much of the bad performance is optimization, and how much is that new gen graphics just demands more from your gpu? (and I’m not talking about how you think the game look, I’m talking about how much computing power it actually takes to render)

  12. gnocchicotti

    Meanwhile Steam Deck gang “Starfield runs great mostly solid 20 fps with some drops”

  13. BigGucciNasty

    Not only does it run like shit, it’s also extremely boring

  14. what I said it people laughed and said just buy a new pc stop been a cry baby

  15. SimplySatisfyin

    Isn’t this cherry picked. 3080s aren’t 1000 anymore. But I get your point.

  16. burner7711

    Whatever. It runs perfectly fine on my $3,000 super computer.

  17. AppendixStranded

    My 6 year old 1070 never really struggled at all until recently, and I still can play some of the new-ish games if I’m not picky with graphics. Meanwhile cards that are one generation old are struggling to hit native 1080p 30fps on recent games.

    But Nvidia can sell you a new card every year unless you want to play at upscaled 720p and developers can just slap DLSS and frame gen on their games with 0 optimization so they both win and have no incentive to change. Really hoping things don’t continue like this but I’m not feeling very confident lol.

  18. Paul_Subsonic

    MGS V is a fucking PS3 game.

    This subreddit is fucking stupid.

  19. Either-Chair4054

    ah yes pc ports used to be so good amirite??? gimme a break…

  20. SirSpicyBunghole

    I played through MGSV with everything except particles and lighting set to max, upscaled to 1440, and got an unwavering 72 fps on my trusty CPU that came out in two-thousand-and-freaking-eight.

  21. Deepfork_

    My 6700XT, though not listed, does better than half the numbers there with starfield on medium.

    This chart doesn’t seem entirely… true.

  22. Ihenaco2460

    i remember playing MGS V on integrated graphics XD can’t do that shit again

  23. Affectionate_Rub_589

    mgsv was a ps3 game and there were terrible ports in 2015 such as arkham knight

  24. Todd Howard is the biggest lying piece of shit.

  25. RipExtra1053

    Developers don’t get paid that much anymore so they just fix it later

  26. Scroto_Saggin

    PC gaming is turning into shit. Pediod

  27. Steviejoe66

    Another example would be the GTX 1050 & 1050ti, MSRPs @ $140 and $110 respectively, getting over 60fps in BF1 on high/medium settings. Not open world, but beautiful game with graphics that IMO hold up today.

  28. Cute_Nothing

    Metal gear solid phantom pain is from 2015? I feel old now

  29. SilverWerewolf1024

    yeah, optimization is becoming a cancer since many years, i always said it

  30. Not to discredit optimization woes, but maybe we need to talk a bit more about why the 4060 released at $500 when the 960 was a $200 card. I think prices have gone a little too wild in less than a 10 year span.

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