Counter-Strike 2

I CAN’T FLICK ANYMORE…



Honestly CS2 has a huge potential, we have to give time to the devs too, but an additional month of beta test would have been a good idea.

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Video edited by Jorge : https://twitter.com/jorgisimo__

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32 Comments

  1. I'm a fast pace player as well, cs2 just destroyed my way of playing now the only thing I can do is rely on spawn and my fast reflexes while aiming at the same spot can't be flicking anymore …

  2. Your mouse control is average at best. Rarely hit center, barely go for heads(i know its 1 shot to body). Guarantee any aim-trainer(aka mouse control trainer), i see your tracking being 40% or worst, which 30-35% being average. Thats why your flicks(actually known as Point-n-clicks) are sloppy. Not saying the game didnt do you wrong, I'm saying besides that your mouse control is average. Your game sense is carrying your shots, more than your raw mechanical skill.

  3. cs2 2023 still 64 tickrate no anticheat and poor optimization/ valorant 2020 128 tickrate server anticheat and good low option that dont put you on disatvantage against those who play on high graphic setting.. well well well

  4. i managed to fix my flicks and made it feels just like csgo
    type this in console commands:

    bind mouse1 "+attack;"

  5. Anyone remember when he announced his retirement in Paris and literally noone cared? That's why. Dude has been washed for years.

  6. Nah, it's not you Kenny, It's the game lol. I'm a very flicky player, at least I was… And yeah, I can very rarely top frag these days lol

  7. This is a general problem caused by the way the mouse tick works with the server sub-tick. For exemple, as most mice are 1000hz, they emit a thousand ticks per second, and surely the server can't handle that much. To fix that problem they decided to still use a tick system for the mouse, but that makes a big difference when it comes to align the tick with the sub-tick, because for you, your crosshair will be in a place while in the server probably will be on another (sligthly forward or backwards)

  8. Yep I felt this instantly as flicking is something I've always done with AWPs. Now I feel like I miss every shot because my muscle memory is stuck in CSGO logic.

  9. i got Only 1 good 1v5 with Awp and Flicking, maybe u have to play on more higher sens @kennyS ? i put it higher and it feels better , and my awp playstyle is much the same like flicking , i cant shoot slow 😀

  10. if you watching it in slow-mo, you didn't aim on the target when you clicked mouse. In CSGO, your shot in worst case will be delayed by 15.6ms, you have to ensure that your crosshair is sticking on the target after clicking fire. That said, you could fire "earlier" then put your crosshair to enemy, that will still make the shot in CSGO. In CS2, shot will land in previous frame, which means if you have 150fps in-game, you only have 6.67ms diff time and so on. CS2 IS MORE ACCURATE.

  11. Its a broken bugged game, with broken tickrate which influence on everything: shooting, moving, hitboxes, hitregistrations etc. I just dont get it, what a moron decided to delete all that working stuff which had scgo, like thousands of forkshop maps, society public servers, dm servers etc and give us instead this fucking peace of dogshit…

  12. They are copying valorant aim.
    The listener must update shooting animation before bullet processing, otherwise you get stiff mouse movements, similar to valorant.

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