Counter-Strike 2

THE BIG COMPARISON | CS:GO vs. CS2 | PC | ULTRA



THE BIG COMPARISON | CS:GO vs. CS2 | PC | ULTRA
In this video I compare the recently released Counter-Strike 2 with Counter-Strike: Global Offensive!
All footages are my own gameplay!

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My PC:
CPU: i7 8700K 4.7 GHz
RAM: 32 GB DDR4 3200 MHz
VGA: RTX 2080 Ti 11GB
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Music:
Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com

Cold War Games – Gabriel Lewis
Personal Vendetta – Edgar Hopp
Off Guard – Edgar Hopp

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Corrections: 0:30 Only on the map ITALY!

Video Chapters:
0:00 Glass Physics
0:43 Water Physics
1:31 Destruction Physics
2:33 Grenade Physics
4:06 Model Graphics
5:37 Weapon Sounds
6:27 Benchmark
8:02 Outro

#PlayGroundComparisons #counterstrike2 #counterstrike #counterstrikeglobaloffensive #csgo #cs2

17 Comments

  1. 0:32 I believe the CS2 Physics is more realistic whereas the CSGO is not very realistic, it would've been better if both were combined for something like GTA V glass physics
    1:30 I mean, what more you want? It literally even has the refraction in the water with CS2, really way better but way more demanding

    See, the benchmark part is inaccurate as here, my PC literally lags at CSGO now, and much lesser FPS, like I used to get around 130 and now I get 40 smth on ultra, it's due to bottlenecks your PC has the same FPS, try on a GPU where the old CSGO took 99% usage…. and tbh, old CSGO took around 5-6 GB RAM running and new CS2 gets my 10 GB RAM just to run without any background processes

    EDIT : Ohh lol I didn't realize the video was 0 views when I came

  2. CSGO still impresses me with it being a Source title. That engine is over 20 years old and that game still looks good.

  3. 1. You compare non-breakable glass to dynamic glass, when the equivalent of the Source 1 demonstration is Half-Life: Alyx glass. Both CS:GO and CS2 have one hit-break glass on cs_office, which you could've compared.
    2. Water SHADERS, not physics.
    3. "Destruction" is non existent, just shooting props around, and many bullet decals don't match in both games.
    4. You didn't bother to kill the targets with the HE grenades in both games, and fire spreads equally in both games and extinguishes relatively fast for game balance.
    5. You're comparing different playermodels in each game, with the only improvement being the eye shaders, and you're comparing completely different weapons to each other (M4A4 in GO to M4A1-S in 2). Chickens are exactly the same.
    6. Again, different guns compared to each other, and the only difference being reverberation matches the interior/exterior, and gunshots are more muffled through walls.
    7. Benchmarks is EXTREMELY limited in example cases- no offline GPU stress, bots/online CPU stress, different settings and resolutions. Other sites and channels showed a significant difference in performance.

    This is a very unaware, poor and limited comparison.

  4. What about server block ? It is possible to block Russians servers ? It was reason why I uninstalled 2 years ago.

  5. IMPORTANT:
    – CS2 Glass physics is downgraded only on the map "Italy" ! I didn't notice this when making the video. Sorry about that!

    – The Benchmark made on my configuration (RTX 2080 Ti, i7 8700K).

    Since I have a powerful GPU I only had CPU bottleneck at 1080p even at MAX settings!

    This means CS2 runs the same ONLY when you don't have ANY GPU bottleneck!

    At 4K resolution CS2 has serious fps drops (sometimes down to 65!) even with my 2080 Ti, whereas CSGO is still solid as in 1080p!

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