For this build u gonna choose between katana(mono wire benefit) and the smart Rifle(Assault), there’s not enough perk points to do both
IllustriousWorld4198
Uuuhhh, my netruner will be even deadlier
MadameDecay
My boy is gonna be deadlier than he already is right now….still undecided on starting over again or just going forward with where I am now…decisions decisions.
Helphaer
I just really don’t like the way they did hacking in here rather than via the game-slice they had pre launch that showed it happened. I did a full hacker focus and you were realyl weak for a whil euntil you maxed out your quick hack level then you could hunt around the city for better ones but ehh it just.. felt repetitive I might try something more combat focused now but it feels like you still need hacks so I’m not sure how I’ll build it.
digital_coma
Tf is wrong with the short circuit
Xalorend
Suicide must be terrifying in world.
Imagine living in a world where random guy X can just… think and make you pull the trigger on yourself. Jesus.
* Ping enemies to trigger “Embedded Exploit” (+60% damage)
* use Contagion to setup explosion combos
* use Overheat on two Contagion targets to cause explosions
* use super cheap Detonate Grenade at -20 RAM cost for a short while
* the perk “Warning: Explosion Hazard” increases explosion damage by +80%
* synergy with the perk “Pyromania” under Technical Ability to get up to +50% explosion damage, +25% movement speed and +50% mitigation chance from it
* if “Pyromania” triggers in stealth the extra mitigation chance can reduce detection time with the perk “Blind Spot” under Cool
* if no other enemy is around it works like Suicide
* Cyberware Malfunction only costs 4 RAM and has quick upload
* stacking 3x Cyberware Malfunction reduces RAM cost for Cyberpsychosis by 18
* RAM cost can be further reduced with “Eye in the Sky”, “Queue Hack_Root” and “Queue Mastery”
**Silent Takedown: Memory Wipe + Reboot Optics + Sonic Shock**
* causes target to lose conciousness
* probably more RAM cost than System Reset, but it only uses untraceable quickhacks, so you can avoid detection
Vincent201007
Do we know if there will be any new Quickhacks in PL?
Vincent201007
I’m confused, some quickhacks have the “traceable” tag, some have “untraceable” on their description, but then some have either, nor traceable tag or untraceable on description…
11 Comments
source: https://www.youtube.com/watch?v=f_VoisSQHdw
Thnx for the effort.
OOOOFFFFF Contagion is even nastier now.
For this build u gonna choose between katana(mono wire benefit) and the smart Rifle(Assault), there’s not enough perk points to do both
Uuuhhh, my netruner will be even deadlier
My boy is gonna be deadlier than he already is right now….still undecided on starting over again or just going forward with where I am now…decisions decisions.
I just really don’t like the way they did hacking in here rather than via the game-slice they had pre launch that showed it happened. I did a full hacker focus and you were realyl weak for a whil euntil you maxed out your quick hack level then you could hunt around the city for better ones but ehh it just.. felt repetitive I might try something more combat focused now but it feels like you still need hacks so I’m not sure how I’ll build it.
Tf is wrong with the short circuit
Suicide must be terrifying in world.
Imagine living in a world where random guy X can just… think and make you pull the trigger on yourself. Jesus.
# Combos
**Explosion Combo: Ping + Contagion + Overheat + Detonate Grenade:**
* Ping enemies to trigger “Embedded Exploit” (+60% damage)
* use Contagion to setup explosion combos
* use Overheat on two Contagion targets to cause explosions
* use super cheap Detonate Grenade at -20 RAM cost for a short while
* the perk “Warning: Explosion Hazard” increases explosion damage by +80%
* synergy with the perk “Pyromania” under Technical Ability to get up to +50% explosion damage, +25% movement speed and +50% mitigation chance from it
* if “Pyromania” triggers in stealth the extra mitigation chance can reduce detection time with the perk “Blind Spot” under Cool
**Cheap Combo: 3x Cyberware Malfunction + Cyberpsychosis**
* if no other enemy is around it works like Suicide
* Cyberware Malfunction only costs 4 RAM and has quick upload
* stacking 3x Cyberware Malfunction reduces RAM cost for Cyberpsychosis by 18
* RAM cost can be further reduced with “Eye in the Sky”, “Queue Hack_Root” and “Queue Mastery”
**Silent Takedown: Memory Wipe + Reboot Optics + Sonic Shock**
* causes target to lose conciousness
* probably more RAM cost than System Reset, but it only uses untraceable quickhacks, so you can avoid detection
Do we know if there will be any new Quickhacks in PL?
I’m confused, some quickhacks have the “traceable” tag, some have “untraceable” on their description, but then some have either, nor traceable tag or untraceable on description…