From my experience it seems to be location based depending on which one of my squad is party leader, but not all of us in the party would necessarily suffer from packet loss. It doesn’t seem to matter who is though as ultimately there’s always at least of us in the party who’ll get this problem.
OGAtlasHugged
At least when the devs decided to nuke MW2019, they waited for the next game to come out first…
It’s staggering how incompetent the developers are with MWII. If this was *any* other game at *any* other point in video gaming history, this shit would’ve been fixed a day after the problems started, not four months later (and counting). This is unacceptable for the biggest video game series in the world.
3 Comments
they gave up on this trash right after launch
From my experience it seems to be location based depending on which one of my squad is party leader, but not all of us in the party would necessarily suffer from packet loss. It doesn’t seem to matter who is though as ultimately there’s always at least of us in the party who’ll get this problem.
At least when the devs decided to nuke MW2019, they waited for the next game to come out first…
It’s staggering how incompetent the developers are with MWII. If this was *any* other game at *any* other point in video gaming history, this shit would’ve been fixed a day after the problems started, not four months later (and counting). This is unacceptable for the biggest video game series in the world.