On a scale of 1-10, how would you rate Nacht Der Untoten? I’ll start:

7 Comments

  1. BrokenSpartan23

    I’d give it a 4, there is nothing I would consider wrong but all it really did was set some of the idea to come in later maps

  2. hedgehogmlg

    Once you get to like round 15 onwards, it actually becomes really tense in a way that no other map really is, i still have a lot of fun camping on nacht with my friends and we literally call out when we reload or throw grenades and stuff, and we have to take trips to the box in pairs, theres no other map that has you playing like that, not even verruckt

    Nacht is criminally underrated

  3. ytpsexer

    I’d give it a 6/10.

    The hardest thing a starter map can do is introduce someone to a concept and want something more of
    It.

    I think Nacht delivers here for being a barebones pilot for what was the start of it all. If it introduced too much, it would become so convoluted people would just gravitate to another mode/map (i.e Shadows of Evil and 3/4ths of the BO4 on disc maps)

  4. Complete_Resolve_400

    Is this a repost? Swear I saw this like 2 days ago on here

  5. also i find waw’s story way better than the other games. hate the gods and multiverse lore

  6. YAnnoMundi

    The only one of your cons I can agree with is that it can be repetative, but that can be said about most, if not all, zombies maps. Not to rag on your opinion; it’s yours and I respect that.

    The main con I would have is that setup can be too easy; there really isn’t a reason to explore much of the map (not that there is too much to explore in the first place) because you can find all you need to survive past the “help door.”

    I also wish the explosive barrels meant more to gameplay, but they really don’t.

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