Zombie spawns….making it able to just play one map …and have better setups rather than jumping from map to map … Faster travel points so you can help teammates….. And buildables
Beautiful-Wall-2149
More locations (or iconic locations/maps like tranzit or a blackout style map with zombie locations) and add the wonder weapons from previous games like staffs, bows, etc.
Jimi56
Smaller maps. My biggest issue with Outbreak was pacing. It would be cool if every area had something unique to it. Maybe different areas could have different enemies. Or maybe you could earn specific wonder weapons on certain maps through like a small mission or quest.
I’d also happy with more ways to play like the version where you have to survive 10 minutes in a single map and then extract.
lowkey_tapia
The only thing id 101% want to see are the maps actually zombified with like maybe some more blood and or crashed vehicles on fire yk stuff like that. More atmospheric ig
JoeKatana115
Multiple teams for Outbreak in a singular gigantic open map. That basically consists of PvE and PvP intense fighting, while amplifying the player count and volume of zombies. We need something equivalent to a raid doing intricate puzzle solving, which inserts a strategic gameplay elements like traditional zombies. Adding a new dynamic and variation keeping the gameplay loop refreshing, including a endgame in mind earning currency to acquire better blueprints.
Take a new approach completely ditch the concept of objectives, and focus on higher stakes in regards to looting. Leaning towards strategy going to high risk strongholds, that contains a zombies boss guarding a high value item. A massive influx of zombies will be descending on a extraction point, where chaos ensures your task is extracting those high value items successfully getting out alive.
5 Comments
Zombie spawns….making it able to just play one map …and have better setups rather than jumping from map to map … Faster travel points so you can help teammates….. And buildables
More locations (or iconic locations/maps like tranzit or a blackout style map with zombie locations) and add the wonder weapons from previous games like staffs, bows, etc.
Smaller maps. My biggest issue with Outbreak was pacing. It would be cool if every area had something unique to it. Maybe different areas could have different enemies. Or maybe you could earn specific wonder weapons on certain maps through like a small mission or quest.
I’d also happy with more ways to play like the version where you have to survive 10 minutes in a single map and then extract.
The only thing id 101% want to see are the maps actually zombified with like maybe some more blood and or crashed vehicles on fire yk stuff like that. More atmospheric ig
Multiple teams for Outbreak in a singular gigantic open map. That basically consists of PvE and PvP intense fighting, while amplifying the player count and volume of zombies. We need something equivalent to a raid doing intricate puzzle solving, which inserts a strategic gameplay elements like traditional zombies. Adding a new dynamic and variation keeping the gameplay loop refreshing, including a endgame in mind earning currency to acquire better blueprints.
Take a new approach completely ditch the concept of objectives, and focus on higher stakes in regards to looting. Leaning towards strategy going to high risk strongholds, that contains a zombies boss guarding a high value item. A massive influx of zombies will be descending on a extraction point, where chaos ensures your task is extracting those high value items successfully getting out alive.