Unrecord is an upcoming single-player FPS presented from the perspective of a bodycam. It’s visually stunning, but the reason why is more than just lighting or texture detail…
#unrecord #indiegame
Unrecord on Steam
https://store.steampowered.com/app/2381520/Unrecord/
Corridor Crew Clips
Milton Hjort’s animation work
23 Comments
What i don't get about this is how exactly does aiming work. No reticle, no aiming down the sights. Is there some sort of invisible wobbly autoaim used?
It can be real, this must be an April fool
If they made this multi-player, it could very easily replicate tactical training drills.
This isn't VR, right?
Wow Man Is this Realife Video Or a game
This looks like it would make me sick to play
This is so cool. The level of detail for this game is astounding!
tech these days keeps blowing my mind the future of games folks𤯠its def going to strat a new trend in games if this succeeds and i hope it does
Imagine playing this in VRđł
As someone who watches a TON of bodycam footage, this is really good.
Okay show me physics
This is insane, it gives a feeling of being realistic, I would love for a multiplayer to have these camera angles, animations, movement ,etc, this looks so good!!!!!
Looks ultra-realistic. With all this realism I wonder if theyre ever going to do realistic gibs.
Bro seriously this is insane. I canât distinguish between real footage and this game! Thatâs amazing canât wait to play it.
This was surreal, I gift for people who enjoyed graphics and animation over a fast phase fps games. The fact that the animation was hand key'd was mind blowing.
Like usual, I'll be waiting for the real catch. Life told me this would be too good to be true. Whether the game would have too short of actions (not an FPS), too pricey, too expensive to be developed by small studios, etc. I have my own part watching supposed to be great games gone to oblivion because of those reasons and more đ˘.
New counterstrike đ
Imagine playing outlast with this level of graphics
DAYZ 2.0!!!!!
What's with the face blur
imagine resident evil/horror games with this kind of camera…. damn, i'll never play those games
a silent hill game done like this would be fire
âdisable depth of fieldâ, âdisable chromatic aberrationâ, âdisable motion blurâ, âdisable weapon swayâ