There’s two kills here so let’s break this down:

First kill took 9 bullets to kill from full armor to kill him.

For the second kill, it only took 17 bullets in total to kill him.

9 of those were respawn protection, 4 of those were armor (two plates) and 4 of those were base health.

You can’t defend this. Nothing makes this ok…

18 Comments

  1. FormedBoredom

    Close range ttk is absolute bullshit right now

  2. TheseDoubt9268

    Warzone still has players? Wild. Haven’t touched it in 3 months. I actually miss warzone. Bring back duos and trios on caldera already.

  3. Livid-Aardvark4356

    This game is unplayable. Right? I don’t have any thoughts that are original so I just follow what everyone is else saying.

  4. RelationshipEast3886

    He’d be dead anyway, TTK or not. No slide cancel way out of it

  5. Suckalo-my-wabalos

    Something that’s always pissed me off was the announcement like “heist ended” being in your primary field of vision.

  6. RICHHBANESS

    I’m wz1 first guy could atleast use movement to get out of it 😔

  7. jerseylegned

    So how many shots are supposed to kill then ???? I’m confused

  8. Beast_by_Dre

    Your math ain’t mathing….you went from 40 in the clip to 28… that’s 12… where did you get 9?

  9. mosaicoredimido

    Someone could argue that messi didnt have to storm that place before peaking

  10. NB0608sd

    What was that guy supposed to do in that scenario? I think the ttk is fair in this situation. Guy ran into the building and got blasted

  11. theatrenerdguy

    Oh you mean aiming at the door anticipating someone coming in? Bruh

  12. justthisones

    A joke… Even it was far from perfecct I remember having loads of fun with Iron trials in Verdansk. Most close quarter fights weren’t over in a blink of an eye and sometimes I was satisfied even when I lost because there was some proper back and forth.

  13. MadDog_8762

    I like short ttk

    CQC is brutal, this is fine

    I dont want extended mags to feel NECESSARY

    Gun fights shouldnt be players bouncing around dodging shots

    Try any tactical shooter, and Warzone ALREADY feels long af

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