
Out of bounds secrets 1 : The Moscow map is actually huge and flying high in the sky removes the fog and you can see that the map is actually massive and very detailed. A lot of buildings and Moscow landmarks that you can’t actually see without spectating are there.
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* As you saw in the video, going inside in the tunnel of the burning subway station glitches the map and shows you the photo of the background used for the skyline. That’s a panorama of Frankfurt.
* Then at around 3:30 mark in the video you can see that flying high as possible, removes the fog and shows you the whole 3D model of Moscow. Most of the buildings are not even seen during normal gameplay, even when spectating since they’ll be hidden from the fog. Weirdly enough the developers decided to make a whole fking city.
I made more videos about maps in the game. A lot of them are insanely and weirdly massive, weird considering the fact you don’t even see a lot of that while playing the game. It’s interesting why they decided to make the map that huge and detailed.
Same how in my other post in MW2, exploring the multiplayer maps showed that they actually have the whole Warzone Al Mazrah generated in the background just in low-polygon version.
Really does explain why CW is 200+ gigs on PS5
It’s because Blackout 2 was planned to be a thing but whorezone got way too successful for activision to let Treyarch make a good br again.
Cool. I’ve seen folks on YT glitching out of bounds by loading Fireteam mode onto 6v6 maps. But I didn’t realize you could just walk around the whole map in spectate mode.