I personally would’ve liked to see the other 7 maps receive a HARD version for their own gauntlets as well. H-Unsinkable I found unique and fun in it’s own way by it having 1-2 challenges/round be contrasted with 2-7 challenges/round, and had a great time finding strategies and developing skill for it.

SBWM and LoH were fun mostly because I love DOTN and Ancient Evil, but pubs/speed running doesn’t seem to last for me. With the variety, I imagine it to be somewhat of a loss on the developers’ end by not including HARD versions of these as well.

inb4 “the sticker is trash, you don’t get a skin/mastercraft WASTE OF TIME MODE” that’s the point. It’s difficult and made for completionists, I’d reckon most players couldn’t even finish a NORMAL gauntlet solo if they tried, let alone a HARD one. The calling cards are a testament of you being a skilled player, and anyone who can recognize it may potentially be inspired to try themselves. I’m a hardcore zombies fan, of course I’d be drawn to this.

My least favorite gauntlet was definitely Duck and Cover (Alpha Omega), it felt like I needed to pre-plan several rounds or use the specialist point glitch almost a dozen times just to complete round 24 (make 6 unique wall buys (-18000 + gun costs)). H-Unsinkable was great because once you got past round 9, it got good. Round 20 is my personal favorite, just complete chaos.

Anyways, BO2 is still my favourite game with BO4 as a close second. I’d like to hear thoughts on the gauntlets, maybe they should return with new games or be scrapped altogether? I’ve seen speed runs on them, with H-Unsinkable clocking around 50 minutes iirc.

(Rush was pretty garbanzo)

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