Someone made this game in VRChat. It is a nostalgia trip
HamTMan
That soundtrack though
mahabraja
It’s follow up is set to release this year. Check out Bomb Rush Cyberfunk. Almost the same team and the same composer.
Pakketeretet
I think it fits cyberpunk very well, not just “technically”. It takes place in the near future and the Rokaku corporation are pretty much the boss in Tokyo with their own private police force using tanks and other excessive force to crack down on people skating.
SH4RPSPEED
“Technically”? This game was damn-near a beginner’s guide to cyberpunk. It’s like the devs went down a checklist of cyberpunk tropes while making it.
Afraid_Oil_7386
This sas my jam on dreamcast
pxcketghxst
Honestly playing JSRF as a kid definitely fueled my love of cyberpunk settings and aesthetics, especially that one neon night time level and the sunset residential one
ImportantPainting
Jet Set Radio Future more so than the original I would say.
koro-sensei1001
Not only that, but perfectly. With such a original art style and aesthetic it’s even used worn out cyberpunk tropes and made them… interesting. With a early Gorillaz vibe and look to it it’s very “hip” in the best possible way. It also weirdly feels like some legacy to Transmetropolitan, hell could even say they’re set in the same world!
Kaarl_Mills
There are dozens of us that like JSR, DOZENS!
NotTheOnlyGamer
“Technically?”
* Main characters are all graffiti-loving skate punks.
* Characters are actively pursued by the police.
* Major force behind the plot is a zaibatsu.
* High-tech equipment (inline skates) in constant use, which does not improve living conditions.
* Urban settings heavily inspired by Tokyo and New York (specifically Times Square & the Bronx).
* Soundtrack mainly made up of underground music.
11 Comments
Someone made this game in VRChat. It is a nostalgia trip
That soundtrack though
It’s follow up is set to release this year. Check out Bomb Rush Cyberfunk. Almost the same team and the same composer.
I think it fits cyberpunk very well, not just “technically”. It takes place in the near future and the Rokaku corporation are pretty much the boss in Tokyo with their own private police force using tanks and other excessive force to crack down on people skating.
“Technically”? This game was damn-near a beginner’s guide to cyberpunk. It’s like the devs went down a checklist of cyberpunk tropes while making it.
This sas my jam on dreamcast
Honestly playing JSRF as a kid definitely fueled my love of cyberpunk settings and aesthetics, especially that one neon night time level and the sunset residential one
Jet Set Radio Future more so than the original I would say.
Not only that, but perfectly. With such a original art style and aesthetic it’s even used worn out cyberpunk tropes and made them… interesting. With a early Gorillaz vibe and look to it it’s very “hip” in the best possible way. It also weirdly feels like some legacy to Transmetropolitan, hell could even say they’re set in the same world!
There are dozens of us that like JSR, DOZENS!
“Technically?”
* Main characters are all graffiti-loving skate punks.
* Characters are actively pursued by the police.
* Major force behind the plot is a zaibatsu.
* High-tech equipment (inline skates) in constant use, which does not improve living conditions.
* Urban settings heavily inspired by Tokyo and New York (specifically Times Square & the Bronx).
* Soundtrack mainly made up of underground music.
JSR is absolutely cyberpunk.