Share Facebook Twitter Pinterest LinkedIn The Textures die on Round 50 call of dutycall of duty zombiescodCoD Zombieszombies 2 Comments MrJzM 4 years ago sometimes even earlier. It has only been like this since the map came out Negan115BR 4 years ago Shi no numa was very poorly optimized for high rounds in BO3, everything bugs out very early on Write A CommentYou must be logged in to post a comment.
Negan115BR 4 years ago Shi no numa was very poorly optimized for high rounds in BO3, everything bugs out very early on
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sometimes even earlier. It has only been like this since the map came out
Shi no numa was very poorly optimized for high rounds in BO3, everything bugs out very early on