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I'm making a '90s-style found-footage game built in Unreal Engine 5. You must explore Pineview Forest without screaming. If you do scream, you restart! However, there's a catch: time only moves when you do, and you can't predict the scares!

I’m making a ’90s-style found-footage game built in Unreal Engine 5. You must explore Pineview Forest without screaming. If you do scream, you restart! However, there’s a catch: time only moves when you do, and you can’t predict the scares!