[OC] Laser eye animation
We are taking you behind the scenes with a first look at one of our technical corridors, built using our whitebox-first approach. Geometry is still in progress. Next step: UV mapping and materials. We are building it layer by layer.
Its far from finished, but wanted to show the first couple of layers kinda. Would gladly receive feedback
In the realm of "ultra" building game with a cyberpunk aesthetic, the focus shifts from traditional urban planning to managing a claustrophobic, high-tech dystopia. This game emphasize the "High Tech, Low Life" philosophy through verticality and corporate dominance.