literally having a mouz season and this is considered absolutely horrid performance. the floor for this team is insane high
I don’t have the old build, so I couldn’t compare side by side, but I hope someone else can. It would be much appreciated. I can clearly feel that the viewmodel is more steady when moving crosshair and swinging. It…
\[ MAPS ]Agency Updated to the latest version from the Community Workshop (Update Notes) Grail Updated to the latest version from the Community Workshop (Update Notes) \[ ANIMATION ] Viewmodel animation fixes for the Bowie, Bayonet, Kukri, Outdoor, Paracord, and…
As promised, for those that actually liked our pieces, we finally completed and finished the dioramas that were posted earlier this week. For those that haven't seen the previous post, me and my team decided to do a little pilot…