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Via the Steam Community: SPECTATING Fixed a case of post-processing glitch when switching spectator targets on maps with different post-processing volumes. Fixed a case of stuck x-ray silhouettes when switching spectator targets. Fixed spectator damage overlay effect. MISC Added weapon_accuracy_stack_boost_limit…
SPECTATING Fixed a case of post-processing glitch when switching spectator targets on maps with different post-processing volumes. Fixed a case of stuck x-ray silhouettes when switching spectator targets. Fixed spectator damage overlay effect. MISC Added weapon_accuracy_stack_boost_limit (default value "2") to…