I wonder why…
you still need a desubtick config though :/ alias +hopmode "toggle fps_max 64 0";alias -hopmode "toggle fps_max 64 0";bind mouse4 "+hopmode"
GAMEPLAY Fixed a bug that would allow you to inspect a grenade after priming. Fixed a bug that would prevent firstperson viewmodel lag. Molotov again uses the correct fire particle. Incendiary and smoke grenades now play the correct sounds. Adjusted…