An exaggerated example how sv_subtick_movement_view_angles 1 is negatively affecting input consistency at high (>128) framerates While not very noticeable to most players not paying attention to movement on framerates like 240 it still occurs (just less often) and is highly…
Chicken Coop part ways with it’s roster after sexual misconduct by player jchance at Fragadelphia Knoxville
about 2 years ago i started putting together a small app for me and a friend. we were just tired of forgetting every single utility all the time. at first it was only meant for us, but when i opened…
literally having a mouz season and this is considered absolutely horrid performance. the floor for this team is insane high
I don’t have the old build, so I couldn’t compare side by side, but I hope someone else can. It would be much appreciated. I can clearly feel that the viewmodel is more steady when moving crosshair and swinging. It…