Following a surprise teaser over the weekend we’ve now got a confirmed date for the next Gran Turismo 7 game update — Thursday March 12 — along some more information about its contents.

The timing is a little unusual, with the final Thursday of a month the more regular slot for a GT7 update, though not entirely unprecedented. Indeed while the last update was bang on schedule, the previous one at the end of 2025 was right at the beginning of December.

It does however mean that recent gaps have been on the lengthier side — and if the next one arrives at the end of April, that’ll make only four updates in seven months.

Nonetheless, with the fourth anniversary of the game now in our rear-view mirror, the fact we’re still getting regular three-car updates as we have across the game’s life is a sign that support is nowhere near drawing to a close — and one of the cars this month shows that Polyphony Digital still likes to throw the occasional curveball.

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Gran Turismo 7 Update 1.68: New Cars

Although series producer Kazunori Yamauchi has switched from silhouette teasers to covered cars, it looks like our collective guesses are close to the mark. We only had broad strokes, of course, so the exact details on the specifications of the cars on their way is only available now and they are as follows:

Chevrolet Camaro Z28 1969 Race-Mod – Brand Central

Mazda RX-7 Type R 1991 – Used Cars

Renault Captur S Edition TCe140 2021 – Brand Central

There’s quite the mix here, and we’re going to start at the top with that mystery Camaro. By the name, it looks to be an homage to the “RM” cars from Gran Turismo 5 and Gran Turismo 6. These were a small handful of separate models from the road cars, with race modifications applied, which were in themselves a callback to the first games where you could apply a race mod to many of the regular road cars.

As such, even though we now know what it is, we don’t really know what to expect from the car other than it has a 658hp V8. In spirit it’s not so dissimilar from the six tuned versions of cars that appear in the Power Pack DLC, in particular the Mustang American Racer, so its interesting to see such a car now appear in the base game too.

Given the differences from the older Camaro RM this is technically making its series debut, as is the Renault Captur. Until it appeared under the covers over the weekend, this wasn’t one we’d been expecting but does feed into the trend for SUVs and crossovers that have been arriving over the last year.

A B-segment CUV, the Captur is based on the same platform as the Clio IV we already have in the game (twice) and the divisive-looking Nissan Juke — the odds of which have just been slashed for a future appearance in the game. It’ll provide a very direct rival to the Stellantis group Peugeot 2008 added in the 1.60 update, although with an extra 10hp it should be a smidge quicker.

That leaves us with the returnee, in the shape of the original FD-generation Mazda RX-7. Aside from GT3, which didn’t have an example of this particular version of the car — its two roadgoing RX-7s were the later, Series 8 models — this is a vehicle that’s been a mainstay of the series since day one and had appeared in all other numbered games except GT7 until now. And no, we’re not typing “ɛ̃fini” every time.

We do still have the mystery of how much the three cars will cost, but we can take a punt. The Captur is unlikely to be too much above 20,000cr, while the RX-7 could be anywhere from mid-to-high five figures — and perhaps into the low sixes like its Supra and Skyline peers.

However the Camaro is anyone’s guess. You’ll need 850,000cr to buy additional examples of the Mustang AR from the Power Pack, and that’s probably the closest vehicle in ethos to the Camaro RM so if you’re collecting cash ahead of the update you should base your racing on a mid six-figure value.

That should all come in at less than a million credits, so somewhere in the cheaper third of the game updates across GT7’s life in terms of car value alone.

Gran Turismo 7 Update 1.68: New Races & Events

There’s going to be a little wait until we have the final details on new things to do with the cars in the update, but at present it looks like we’re getting an unusually increased number of new race events though with no new Bonus Menu Book events or a collection-based Extra Menu Book.

Additionally, the update preview doesn’t make mention of additional support for GT Sophy, so we’re going to make the assumption that there’s no new Sophy-supported circuits once again.

Gran Turismo 7 Update 1.68: New Races

As is often the case, we’re getting one new race that’s suited to each of the new cars, but there’s a bonus one on top this time for a total of four.

The Captur is the likely star of the show in the European Sunday Cup 400 at Dragon Trail Gardens Reverse, while the new RX-7 — as hinted by the image above — is probably the focus of the Japanese Clubman Cup 550 at the awkward Kyoto Driving Park Yamagiwa Reverse.

With the third event being an American Clubman Cup 700 race at Michelin Raceway Road Atlanta, it’s likely that the Camaro RM will be eligible — so we can assume it will class as a “Professionally Tuned” car — and the final new event could be a good source of income in the World Touring Car 800 at Circuit Gilles-Villeneuve

We’ll have to wait another 18 hours until the update lands in order to discover the lap counts (or, less likely, the race duration) and of course any prize money values for these races.

There hasn’t been a confirmation of a new Seasonal Menu yet, but since these were introduced in Spec III they’ve simply appeared unannounced (twice after a new update, a third time between two) and it’s likely we’ll see another one this time.

This is likely to require ownership of the three new cars in the update, and will probably remain in place for a couple of weeks. We don’t know what the reward will be for this putative book will be, but a Five- or Six-Star Roulette ticket is the norm.

Gran Turismo 7 Update 1.68: Other Changes

There’ll always be some mysteries remaining until the update itself arrives — at around 0600 UTC on Thursday March 12 — alongside its patch notes, and even then there’ll be undocumented changes which GTPlanet’s members will be digging through the game to discover over the following days.

Oddly though there’s no mention of any Scapes this time round. Perhaps we tempted fate with our 1.67 round-up in saying this feature is “never skipped”. Oops.

However there’ll likely be some new engine swaps — the Captur looks ripe for a Renaultsport unit of some kind, and whatever’s in the Camaro RM might make it to other cars — as well as details like new real car paints. We’d not expect any new circuits or circuit layouts (even though Yas Marina is crying out for them), but there may be a new Circuit Experience as these have been popping up recently.

As ever there’s still plenty left to find out, so watch this space for all the latest as we get it.

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