I’ve been working on a COD Zombies in Minecraft project and just finished remaking some of the perk icons in 32×32 pixel art.

They’re fully redrawn (not downscaled) to match Minecraft’s texture style while still being recognizable from Zombies. I’m trying to make them look like they could actually belong in a proper resource pack.

Would really appreciate some honest feedback:

• Do they read clearly at 32×32?

• Too detailed or too simple?

• Colors feel off anywhere?

• Shading improvements?

Be as critical as you want — I’m trying to polish these and improve the overall quality of the project.

Thanks 👌