Profzr here for anyone asking how the 2nd kid just got deleted:

It wasn’t just recoil control — it was attachment management.

Being able to switch between the Angled Foregrip and Thumb Grip mid-game is huge, and it’s why I always keep both in my stash.

• Thumb Grip for early fights / close–mid range

Faster ADS and better vertical control when you’re taking quick peeks or reacting to someone pushing you.

• Angled Foregrip for mid–long range sprays

Cuts down horizontal bounce when you’re committing to a full spray so you’re not fighting that left-right RNG.

I’ll run Thumb when I need speed and responsiveness, then swap to Angled when I know I’m about to take a longer range fight or spray a rotating team.

Same gun. Same player. Different fight = different grip.

Stop treating attachments like they’re permanent.