MISC

  • Fixed a case where switching firstperson spectator targets would cause viewmodel animations to reset.
  • Fixed a case where physics calculations far from the origin were causing performance issues.

MAPS

Anubis

  • Adjusted player clipping around new drop.
  • Adjusted grenade clipping around connector (e-box :P) hole and old drop.

Poseidon

  • Updated to the latest version from the Community Workshop (Update Notes)