GAMEPLAY

  • Damage from HE grenades that explode mid-air near the ground will no longer be calculated as if they exploded on the ground.

SOUND

  • Various knife sound adjustments.

MISC

  • Performance optimizations for exploding chickens.
  • Fixed a map scripting bug where Entity.SetOwner wasn't accepting undefined.
  • Added a method for community maps to save modified user settings. Running 'host_writeconfig_with_prompt' will prompt the user for permission to save. If accepted, some of the modified settings (radar, viewmodel, safezones, etc) will be kept after the map exits.
  • Community maps are now restricted to a smaller list of allowed console commands.

MAPS

Stronghold

  • Updated to the latest version from the Community Workshop (Update Notes)