Dakota DarkHorse Hills







Although Tekken 8 has been trucking along for almost two years already, there’s apparently an interesting reason to go back to the last game.






Former Tekken Director Katsuhiro Harada departed Bandai Namco at the end of last year, and he says he left something behind that fans haven’t found yet.









This comes after Aris’ recent story about how Harada tried to pay him for Tekken commentary out of his own pocket when Bandai Namco wouldn’t.


The longtime Tekken boss, however, apparently couldn’t see what the fuss was about online at first and wondered what was going on where he said something very interesting.


Harada pondered if someone finally discovered an Easter egg he hid in Tekken 7 almost a decade ago.


“I can’t view the link, so I’m guessing either I’ve blocked them or they’ve blocked me,” wrote Harada on social media. “Did something happen without me knowing? Or did someone find that ‘diary’ Easter egg I hid in Tekken 7 that still hasn’t been discovered?”


As far as we can tell, no one seems to have any idea what the heck he’s talking about, so that’s probably not the case.


I can’t view the link, so I’m guessing either I’ve blocked them or they’ve blocked me.
Did something happen without me knowing? Or did someone find that “diary” Easter egg I hid in TEKKEN 7 that still hasn’t been discovered? https://t.co/V993p3lTNk

— Katsuhiro Harada (@Harada_TEKKEN) January 13, 2026

We’re not seeing any other information about this “diary” online either from searching around.


Our first thought is maybe there’s something overlooked in Tekken 7’s story mode, especially connected to the journalist’s scenes.


Beyond that, however, we’re not exactly sure where to look.


It is nice that fighting game developers haven’t moved away from one of the most fun parts of the genre, which are secrets and Easter eggs that the players need to work together on.


There’s obviously the recent example of Floyd in Mortal Kombat 1 that took a lot of collaboration to piece together though that’s not all.


Even Street Fighter 6 managed to hide C. Viper in plain sight in the game’s World Tour mode with her undercover disguise that no one seemed to figure out until she was revealed.


And before that, Capcom snuck Shin / SiRN Akuma into SF6 too.



The developers can help bring us back to the wide open days of the arcades where secret characters could be used with an obtuse combination of buttons, but do so in a way that makes more sense to the modern internet day.


Hopefully, this will generate some intrigue in the community to go back and look for whatever it is that Harada is referring to.


Let us know any thoughts or theories you may have in the comments below.