Clair Obscur: Expedition 33 director on Sandfall Interactive staying small-budget despite the game’s success: “We could scale up now that we have a lot more money, but I think it’s good to have limitations when you are creative”
Clair Obscur: Expedition 33 director on Sandfall Interactive staying small-budget despite the game’s success: “We could scale up now that we have a lot more money, but I think it’s good to have limitations when you are creative”