Ubisoft has warned of falling company revenues and said it’s seen that “many new games are struggling to stand out” as players turn away from traditional full-price releases.

Projects that would previously have stood out are now finding it tough to “achieve the sales they may once had had,” Ubisoft wrote in a new UK financial filing (thanks, CityAM), which blames a wider change in taste among players.

Explaining that the “traditional ‘full game model’ of selling a single £50-60 [$65-$80] game to a consumer as a one-time purchase” was continuing to “become less ubiquitous”, Ubisoft said players were now opting to spend their time and money in other ways, such as “subscription services, long-running Games As A Service titles, Free to Play Games and cloud streaming.”

In a nutshell, Ubisoft continued, “consumers are playing fewer games.” And while some one-off, full-price titles were continuing to be successful, these had become “a few notable exceptions” to the wider trend, it continued.

The remarks come amid a continued period of uncertainty for Ubisoft, which has suffered layoffs and a sizable corporate restructure in the past year. The Paris-headquartered company — whose biggest franchises are now operated by an independent subsidiary backed by Tencent — has struggled to find its next big hit after disappointing sales for Star Wars Outlaws and continued attempts to crack the increasingly-saturated live-service game market, such as with doomed shooter XDefiant, and the pre-emptively cancelled The Division: Heartland.

The Complete Assassin’s Creed TimelineAssassin’s Creed Shadows may be the latest game in the long-running series, but its feudal Japan setting places it at the midpoint of the series’ historical timeline. That’s because Assassin’s Creed doesn’t progress chronologically; this long-running franchise hops forwards and backwards in time between each entry, exploring significant events from as far back as the Peloponnesian War in Ancient Greece, and right up to the dawn of the First World War.
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With 14 games in the mainline series and counting, the timeline of these events is increasingly complex. That’s why IGN has pored over every scrap of lore to make sense of the series' centuries-spanning timeline, the overarching story, and how the games all fit together. The result is this timeline, which covers all the key events in the Assassin’s Creed timeline in chronological order.

As for Assassin’s Creed, the company has gone all-in on its biggest brand — though was forced to slow its production line of upcoming games and remakes to give this year’s Assassin’s Creed Shadows more time. Still, a slew of upcoming other titles in the franchise are expected over the next few years (including the witchcraft-focused Hexe, a multiplayer spin-off, and a long-awaited Black Flag remake).

Last week, Ubisoft dramatically halted trading of its company shares and postponed the wider firm’s latest financial report mere minutes before a scheduled shareholder call was due to go live. Days later, Ubisoft is yet to provide more context for the move, as fans of its games — and the vast majority of its staff — wait to hear more.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social