Unreal Engine is everywhere these days, with even big companies moving from their proprietary engines to Epic’s, like CDPR did with The Witcher 4.

This, however, doesn’t mean that players are happy about it. Many blame Unreal Engine for the many optimization issues they experience in games like Mafia: The Old Country, for example. But is it really UE’s fault?

Eric “Aheyrs” Rajot, the director of the upcoming indie shooter Beautiful Light, doesn’t think so. In his recent X/Twitter post, he claimed that “bad performance is mostly the result of bad development practices rather than an engine flaw” and mentioned The Finals, Marvel Rivals, Clair Obscur: Expedition 33, Fortnite, and ARC Raiders as examples of well-optimized games on UE.