
For the love of God, please make an afternoon or night version of Dust, Mirage, and Nuke, or at least tone down their exposure. The lighting on Ancient, both day and night, is perfect and I really hope the other maps follow that standard. I get serious eye fatigue when playing the dusty maps, and lowering gamma does not help since it just makes shadows too dark to see anything properly. I really hope Valve does something about these maps because they are just obnoxiously bright.