There are quite a few locked safes that you’ll encounter throughout Mafia: The Old Country. Some of these are required to progress the main story, while others are entirely optional and contain bonus rewards like Dinari that can be used to upgrade your equipment. This IGN guide explains every single safe combination and code in Mafia: The Old Country.
You don’t actually need a combination to open safes in Mafia: The Old Country! The lock will make a slightly higher-pitched clicking sound when you pass over the correct number. There’s even an achievement/trophy for opening a safe without finding the code!
Chapter 3 Safe Combinations
There are two safes to unlock in Chapter 3 of Mafia: The Old Country.
The first safe is located at the lemon farm and is required to progress through the chapter. The combination is hidden in a nearby note. You can open the safe with the code 10-20-30.
The second safe is located in a hidden room at the impound yard near the end of the chapter. It’s an optional safe, and the combination is 21-10-08.
Chapter 6 Safe Combinations
There are three safes to open during Chapter 6 of Mafia: The Old Country.
The first safe is Bracanti’s safe, which uses the factory set combination according to some notes you can find throughout the building. The factory set combination to Bracanti’s safe is 00-01-02.
The second safe in Chapter 6 is Marino’s safe, which still uses last month’s combination according to a note. The combination for Marino’s safe is 28-34-20.
The third and final safe of Chapter 6 is D’Amico’s safe, which contains the printing plates required to continue the story. The combination to D’Amico’s safe is 02-19-62
Up Next: Mafia: The Old Country Guide
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