the sounds need to be re-done/synced up better and they need to do another round of tweaks but this is definitely an upgrade from years of animations made purely out of necessity
It only took them a decade, but they finally got better animations. And finally learned that the slide on pistols lock back. Now how long until proper non-empty reloads
It's been 13 years and yet they still couldn't make non-empty animation for rifles, will probably take them 13 more years to do that. But jokes aside I actually like them, can't understand hate
Why did they make full & parcial reload animations for the pistols but not for other weapons is something I would like to know. I really like having different animations for each reload type.
AR-15 reloading animation is shit. Among the newly improved animations, the load-handled retraction distance of the AR-15 rifle is expressed too short and feels stiff on my hands. Literally poopy.
The pistols are definitely better but the rest of animations are still really stiff. I have a feeling that Valve has no dedicated first person animators.
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the sounds need to be re-done/synced up better and they need to do another round of tweaks but this is definitely an upgrade from years of animations made purely out of necessity
It only took them a decade, but they finally got better animations. And finally learned that the slide on pistols lock back. Now how long until proper non-empty reloads
All are better imo, except for some nitpicky errors and the new AK sounds are sht
the new bayo animation looks like shit but the rest is p much baller across the board, wish they all had the same flair as the deag tho
updated how
0:56 that mag entry is just chefs kiss
all of them SUCK ASS. LOOKS LIKE DOWNIE ANIMS. GARBAGE
It's been 13 years and yet they still couldn't make non-empty animation for rifles, will probably take them 13 more years to do that. But jokes aside I actually like them, can't understand hate
Hitreg is so stupid in this trash game
And yet they still pull charging handle with a bullet in the chaimber…
Good to see some non- Cod style super-tacticool cringe reloads.
Simple non flashy as most units would reload.
Why did they make full & parcial reload animations for the pistols but not for other weapons is something I would like to know. I really like having different animations for each reload type.
Ak-47 sound effects was too iconic to change
стендофчик 3
AR-15 reloading animation is shit. Among the newly improved animations, the load-handled retraction distance of the AR-15 rifle is expressed too short and feels stiff on my hands. Literally poopy.
The pistols are definitely better but the rest of animations are still really stiff. I have a feeling that Valve has no dedicated first person animators.
Is this real?
they look like something out of the l4d2 steam workshop
They are so bad….
in bf4 "they ruined the game"
The devs still haven't recognized the UMP-45's AR-15 bolt release button. They could've used that instead of manually locking the bolt like an MP5.
Finally they are on par with something from 2008 like far cry 2
What if you have 4 or less bullets in the lmg then what
this is actually ASMR
Love how smooth they are. Very fancy.