The removal of the burst mode after PaP almost doubled its practical Damage per Second and rate of fire.

Base stats:

  • 6,800 Headshot Damage
  • 1,152 Bodyshot Damage
  • 955 rounds per minute (with Double Tap Double Time and averages for the complete magazine)
  • 100 Round Mag
  • 1.71 seconds empty reload

Before yesterdays patch, the RPM was 536.

DPS incresed from 66447 to 107189 which makes it sit betwen guns like the Tanto 22 and Krig C.

u/IonizedHydration an interesting observation yesterday: "it feels like they just changed the delay in milliseconds from burst (5ms (guessing)) to 1ms. It's still weird imo.. like if you single fire it, it still shoots 3 bullets".

https://preview.redd.it/4qnds0xgr8ff1.png?width=1024&format=png&auto=webp&s=098380c4b3e2c89057e293db54145226b41d0131

I think that is exactly whats happening. I made a cut with every shot released in my editing software and you can see, that it's irregular.

The first 10 bullets are faster, but shooting the gun in bursts doesn't really decrease the time it takes you to empty the mag. Releasing and pressing the button again simply takes too much time and doesn't make up for the increased RoF for the first few bullets. So for the DPS calculation i take the average RPM for a 100 round mag.

As always visit our DPS sheet and leave feedback if you miss features or have suggestions.

1 Comment

  1. DraggingBallz09

    I just tried it this morning, it was still a 3 burst but the delay is almost nonexistent

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