This is absolutely frustratingly ridiculous…

10 Comments

  1. Hellboy_M420

    Idk what to tell you bruh, you gotta hit your shots, a body hit is better than missing going for a heady, even on a standard skin

  2. Otherwise-Unit1329

    Just two shot the body, the head hitbox is fucked on those skins

  3. Oneforallandbeyondd

    Not the first clip I see of players shooting at a character model not getting any hitmarkers and proceeding to shoot 10 more shots at the same area expecting a different result… Is it aim assist keeping you in the same spot or just extremely hard headed maybe? When you shoot and it misses you have to adjust.

  4. Luckydemon

    Look at your build. From what I can see, it doesn’t look know how to build out a hitscan sniper. From the clip, it looks like you have,

    Suppressor (which?)
    Barrel (which?)
    Grip
    Stock
    Bipod

    If you want the HDR to be as close to hitscan as possible you build it like,

    Monolithic Suppressor
    Gain-Twist Barrel
    108MM Overpressured round

    Those 3 attachments will max out your BV and give you little to no bullet drop up to about 250m, then you can add any other two attachments you want.

    I use Lightweight Bipod to reduce aiming idle sway, and the Redwell Custom Zoom scope since I like to snipe from +250m with consistent accuracy.

  5. Grim_Motive

    You were aiming too high. Guy wasnt that far that you needed to compensate so much for drop.

  6. Toadsanchez316

    You need to lead your shots. If you are sniping and they are moving perpendicular ‘at all’, you need to lead your shots.

  7. probably Desync , also that Operator’s big forehead can make headshots tricky 😅

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