Runic power was one of my favorites. It allowed for strategic gameplay, like crafting ice walls for cover or surprising campers by using them to reach a second floor window. You could also use the walls to push opponents out of containers. It was an absolute blast!

2 Comments

  1. Strict-Ordinary-7746

    I really enjoyed night mode and vikendi Artic Mode along with godzilla, godzilla vs kong. But the flying temple in s14 was really close to me. That time Covid was in its peak so all I was doing is playing PUBG lmao…

  2. I was never a fan of the event modes, but for the past year or two I just had to get used to it bcs normal classics are full of 9000 IQ campers and cute enemies or no enemies at all. The ones I enjoyed were Runic Power (that one was the most balanced imo), Bloodmoon Awakening (mostly bcs of the gothic castle hotdrop, it was so beautiful). Tbh most of these new events would be fine, but they always add at least one annoying thing, from a purely theoretical perspective, without worrying too much about how these features will actually play out in the game (for example the mechas, the Transformers, the titans, the stupid panda with a million HP). If they keep adding giant juggernauts with 10000 HP, they should as well bring some of the Payload stuff into the event mode like RPGs and AT4s, so you actually stand a chance at taking them down, otherwise they can just retreat and regenerate (or just make them so they can’t regen idk).

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