It only makes it more fun for them because they get more money in their pockets.
lobsterisch
more fun(ds for their shareholders who desperately need another massive yacht)
baladreams
Fun for Ubisoft
MikkPhoto
They make they’re games so long and frustrating and bad so you have to buy microtransactions to make it fun? Yup feels like they’re game formula for past 5 to 10 years.
hovsep56
This is what they actually said
The adoption of monetization and engagement policies that respect the player experience and are sustainable in the long term. At Ubisoft, the golden rule when developing premium games is to allow players to enjoy the game in full without having to spend more. Our monetization offer within premium games makes the player experience more fun by allowing them to personalize their avatars or progress more quickly, however this is always optional.
The article is clickbait.
nakabra
Surprise mechanics!
Less_Ad7772
I mean metrics show that people spend more money on micro transactions than games. So it must be fun to those people right, or rather enhances the experience for them. While I loathe micro transactions and have personally never participated in it, who am I to tell others how to enjoy their games.
TLDR: Don’t think you know better than a company that’s probably got all the data and has spent more money than you’ll probably earn in your lifetime looking into the topic.
If people didn’t like micro transactions, they wouldn’t be as profitable as they are. Feel free to downvote me.
ImpalaGala
Ubisoft also think releasing slop entices gamers.
Shamee99
Coming from the company that cant even keep their stocks high
10 Comments
Lol, no they don’t.
It only makes it more fun for them because they get more money in their pockets.
more fun(ds for their shareholders who desperately need another massive yacht)
Fun for Ubisoft
They make they’re games so long and frustrating and bad so you have to buy microtransactions to make it fun? Yup feels like they’re game formula for past 5 to 10 years.
This is what they actually said
The adoption of monetization and engagement policies that respect the player experience and are sustainable in the long term. At Ubisoft, the golden rule when developing premium games is to allow players to enjoy the game in full without having to spend more. Our monetization offer within premium games makes the player experience more fun by allowing them to personalize their avatars or progress more quickly, however this is always optional.
The article is clickbait.
Surprise mechanics!
I mean metrics show that people spend more money on micro transactions than games. So it must be fun to those people right, or rather enhances the experience for them. While I loathe micro transactions and have personally never participated in it, who am I to tell others how to enjoy their games.
TLDR: Don’t think you know better than a company that’s probably got all the data and has spent more money than you’ll probably earn in your lifetime looking into the topic.
If people didn’t like micro transactions, they wouldn’t be as profitable as they are. Feel free to downvote me.
Ubisoft also think releasing slop entices gamers.
Coming from the company that cant even keep their stocks high