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A perfect example is the WAW Terminus video, which shows how good the map really looks with a more gritty ambiance. If they would use more of that grit along with the stellar art direction used through BO3 and 4, these maps would feel so much more memorable in the long term. It doesn't help that many of them have connected gameplay features that make them feel more similar to each other, but that's not the focus of this discussion.
What's your opinion on the atmosphere these BO6 maps produce?
10 Comments
The terminus in WAW thing is soooooo dumb. It doesn’t look better. You’re just nostalgic for the old graphics. That’s it.
Didn’t think about how inbred the maps are nowadays until I saw this.
Zetsubou genuinly might be a contender for best atmosphere alongside mob and shadows and I will die on this hill
Tomb looked pretty cool imo
The town map was cool for what it is too
I’m trying to find the post with the video of old style Terminus but can’t. I kind of want to save it lol
I feel like you could even fix this with a few filters
Origins to The Tomb is just insulting.
I think the maps look great I’m just not a huge fan of all the gameplay changes in modern zombies. It’s not bad but not as good of a system
Smaller more concise maps will always reign supreme over big open maps. Tight corridors and certain buyable doors you can CHOOSE to keep CLOSED is the core of Zombies.
The maps went from creepy to multiplayer with zombies.