Obviously these aren’t the biggest issues of the game, but I really think improving these soft factors will have bigger impact on the feel of the game than we consciously think.
kinginprussia
Just hold down mouse 1 and stare at the kill feed like a normal person
3 Comments
My 2 month old post showing that (central) body shots have weaker visual feedback in CS2, unlike CSGO:
[‘Blood impact’ feedback comparison between CSGO and CS2: : r/GlobalOffensive](https://www.reddit.com/r/GlobalOffensive/comments/1kaf5em/blood_impact_feedback_comparison_between_csgo_and/)
My yesterday’s post where I show that the no-helmet headshot feedback in CS2 is pretty weak compared to CSGO:
[CS2’s no-helmet headshot feedback feels less impactful and clear than CSGO’s. Thoughts? : r/GlobalOffensive](https://www.reddit.com/r/GlobalOffensive/comments/1lw3ins/cs2s_nohelmet_headshot_feedback_feels_less/)
Obviously these aren’t the biggest issues of the game, but I really think improving these soft factors will have bigger impact on the feel of the game than we consciously think.
Just hold down mouse 1 and stare at the kill feed like a normal person
Threads like this are incredibly boring.