CS2’s visual feedback for headshots and bodyshots is confusingly similar.

3 Comments

  1. Pokharelinishan

    My 2 month old post showing that (central) body shots have weaker visual feedback in CS2, unlike CSGO:

    [‘Blood impact’ feedback comparison between CSGO and CS2: : r/GlobalOffensive](https://www.reddit.com/r/GlobalOffensive/comments/1kaf5em/blood_impact_feedback_comparison_between_csgo_and/)

    My yesterday’s post where I show that the no-helmet headshot feedback in CS2 is pretty weak compared to CSGO:

    [CS2’s no-helmet headshot feedback feels less impactful and clear than CSGO’s. Thoughts? : r/GlobalOffensive](https://www.reddit.com/r/GlobalOffensive/comments/1lw3ins/cs2s_nohelmet_headshot_feedback_feels_less/)

    Obviously these aren’t the biggest issues of the game, but I really think improving these soft factors will have bigger impact on the feel of the game than we consciously think.

  2. kinginprussia

    Just hold down mouse 1 and stare at the kill feed like a normal person

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