I’m not a dev, I don’t know many concrete details about making a game, but It must have been a nightmare, chore, and labor of love bringing this city to fruition.

The lighting, extremely complex and impressive geometry, the scope, the detail it’s all truly stunning.

The last time I was this super impressed by a game environment was the Space Station sequence in Borderlands the Presequel or Columbia and those were on the Xbox 360.

Major kudos to CDPR for amazing tech and incredible artistry.

3 Comments

  1. Bland_Lavender

    Damn you really dredged up some memories of breaking through the storm into Columbia for the first time. This game definitely hit me with a little bit of that too.

  2. SenorDuckwrth

    This sentence is going to be incredibly stupid: I hate it and that’s why I love it. I think that’s kinda the point

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