The hit boxes should be on the character, not the spaces behind the character. If I lose the fight, fair game. But, how is my operator taking damage from shots fired where my operator has been displaced?

4 Comments

  1. OpeningMarionberry80

    You have a 12ms ping, they might have 3ms ping and for them, your character was there for their shots but you don’t see it as that way on your end. This tends to be a latency issue most times.

  2. Desync and aim assist, worlds greatest duo in Warzone

  3. That’s not where they shot on their screen. The player may have had high latency which exacerbates this effect in killcams and spectating. Really nothing to worry about and it doesn’t indicate poor hit detection

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