The Witcher 4’s tech demo is full of nice showcases that demonstrate Unreal Engine 5.6’s impressive capabilities, including the new Control Rig Physics used to deal with slopes, among other things.

The demo also used Unreal’s river tools, according to the renowned artist Jesse Pitela, and he is ready to show you how you can create something as great.

Adding water simulations to his Unreal Megabundle, he will show you how to make impressive rivers that realistically collide, generate whitewater, and support buoyancy for floating objects.

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